| 1 |
0.0.1 |
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| 2 |
* initial release |
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| 3 |
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| 4 |
0.0.2 |
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| 5 |
* fixed problem with !mute/!unmute |
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| 6 |
* turned hitboxes back to the default height for corpses |
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| 7 |
* made g_shrubbot and g_logAdmin cvars default to "" |
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| 8 |
|
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| 9 |
0.0.3 |
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| 10 |
* don't allow one admin to kick, ban, putteam, setlevel, or mute another |
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| 11 |
admin unless the victim has a lower (or equal) admin level. |
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| 12 |
* fixed !kick so it works like a vote kick (complete with temp ban) |
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| 13 |
* added guid stub and saved admin name to the output of listplayers |
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| 14 |
* made shoving more like shrub (no pushback) |
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| 15 |
* removed some debugging G_Printf()'s |
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| 16 |
|
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| 17 |
0.0.4 |
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| 18 |
* XPSave should now correctly remember the number of lives the client had. |
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| 19 |
This should prevent /reconnect for more lives on limited live servers. |
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| 20 |
* !unmute is REALLY fixed now. |
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| 21 |
* When a player is killed while playing dead, his death is now treated |
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| 22 |
normally. |
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| 23 |
* XPSave will no longer reset after every map when on the first run of a |
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| 24 |
campaign. |
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| 25 |
|
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| 26 |
0.0.5 |
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| 27 |
* XPSave now correctly resets the number of lives after every map. |
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| 28 |
* "Weapon not available" should only be printed now when trying to switch |
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| 29 |
to a disabled weapon (not when trying to join a locked team in warmup) |
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| 30 |
* Shoving is only allowed when you're much closer to the victim than before. |
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| 31 |
* linux binary should no longer require libstdc++ or libgcc shared libs. |
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| 32 |
|
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| 33 |
0.1.1 |
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| 34 |
* bumbed up to 0.1.x because of all the added features (be warned) |
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| 35 |
* g_XPSave now has all shrub functionality (2 and 4 flags added). |
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| 36 |
* XPSave no longer drops saved xp after 5 mins (missed that). |
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| 37 |
* added g_maxTeamLandmines cvar |
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| 38 |
* added fireteam letter in the output of !listplayers |
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| 39 |
* increased the number of players allowed on one fireteam from 6 to 8 |
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| 40 |
* added cvars for the hitsounds used (see docs) |
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| 41 |
* really fixed the "Weapon not available" message |
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| 42 |
|
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| 43 |
0.1.2 |
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| 44 |
* changed the maximum number of shrubbot admin levels from 6 to 32 |
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| 45 |
* changed the maximum number of shrubbot bans from 512 to 1024 |
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| 46 |
* changed the maximum number of shrubbot admins from 512 to 1024 |
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| 47 |
* fixed !ban so that the client is kicked normally instead of getting |
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| 48 |
phone jacked |
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| 49 |
* if names are set for level definitions, those will be used instead of |
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| 50 |
the number in the output of !listplayers |
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| 51 |
* when you kill someone playing dead it REALLY treats the kill normally now |
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| 52 |
|
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| 53 |
0.1.3 |
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| 54 |
* fixed a bug that prevented people from joining teams after the server sat |
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| 55 |
idle with no players. |
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| 56 |
* fixed a bug that prevented the game from ending after the time ran out |
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| 57 |
on a dual objective map and one team got skulled. |
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| 58 |
* XPSave will REALLY no longer drop stored XP after 5 minutes. |
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| 59 |
|
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| 60 |
0.1.4 |
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| 61 |
* changed Active Team Balance so that it will never offset teams by more than |
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| 62 |
2 players. (too many complaints with percentage) |
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| 63 |
* when g_XPSave is set with the 2 flag XP is not lost anymore when doing a |
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| 64 |
map restart, shuffle, swapteams, etc on the first map of the campaign. |
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| 65 |
* added proper space formatting for level names in the output of !listplayers |
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| 66 |
* went on vacation |
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| 67 |
|
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| 68 |
0.1.5 |
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| 69 |
* fixed "Weapon is not available" message when going spec |
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| 70 |
* reverted etpro weapon fix that allowed lvl 3 engineer to plant dynamite |
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| 71 |
too fast |
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| 72 |
* players should no longer get lives when connecting to limited lives servers |
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| 73 |
running dual objective maps after the time runs out. |
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| 74 |
* g_XPSave should now work when a player reconnects after a crash with a new |
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| 75 |
IP address. |
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| 76 |
|
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| 77 |
0.1.6 |
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| 78 |
* fixed a nasty XPSave bug that was introduced in 0.1.5 that caused people |
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| 79 |
be kicked when someone else joined. |
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| 80 |
* included 2 new binary builds (win32 and glibc-2.1). |
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| 81 |
|
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| 82 |
0.1.7 |
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| 83 |
* fixed the "Weapon is not available" bug for what I hope is the last time. |
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| 84 |
* XPSave now restores on connect instead of on team join. Unfortunately, the |
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| 85 |
client won't draw XP in the limbo menu while on the spec team though. |
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| 86 |
* converted g_shrubbot.c and g_shrubbot.h files to DOS newlines for |
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| 87 |
consistency's sake. |
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| 88 |
* shrubbot 'flags' now support '*' as a wild card meaning all available flags |
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| 89 |
and any flag after the '*' is negated. |
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| 90 |
* !admintest now draws the level 'name' if one is set |
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| 91 |
* !listplayers now formats the level name column properly when color codes are |
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| 92 |
used in the name. |
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| 93 |
* landmines can now be diffused on dual objective maps once the time runs out. |
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| 94 |
* players joining after the time runs out on dual objective maps get no lives |
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| 95 |
on limited lives servers. I mean it this time. |
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| 96 |
* the weapon heat meter now draws properly for the tank mounted mg. |
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| 97 |
|
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| 98 |
0.1.8 |
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| 99 |
* can no longer use !setlevel to set a undefined level |
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| 100 |
* !listplayers formatting will not mess up if un-named levels > 9 are used. |
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| 101 |
* slightly defanged g_activeTeamBalance |
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| 102 |
(see http://linespeed.net/projects/etpub/ticket/21 ) |
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| 103 |
* this may be the last 0.1.x release since I'm going try adding some |
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| 104 |
features again. |
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| 105 |
|
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| 106 |
0.1.9 |
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| 107 |
* fixes a very annoying bug introduced in 0.1.7 where you can't switch to |
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| 108 |
different weapon without switching teams. |
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| 109 |
* "Weapon not available" message is replaced with "{WEAPONNAME} not available" |
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| 110 |
|
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| 111 |
0.2.1 |
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| 112 |
* incremented to 0.2.x because of all the changes (be warned) |
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| 113 |
* you can now type shrubbot commands in the chat dialog box as well as in the |
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| 114 |
client game console. |
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| 115 |
* you can now send private messages from the chat dialog box |
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| 116 |
* g_weapons now supports flags 4, 32, and 128 (see docs) |
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| 117 |
* added several cvars for adjusting Active Team Balance: g_ATB_minXP, |
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| 118 |
g_ATB_minPlayers, g_ATB_axisHoldoff, and g_ATB_alliedHoldoff (see docs). |
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| 119 |
* added g_mapConfigs cvar for per-map config files |
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| 120 |
* added g_packDistance |
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| 121 |
* added g_dropHealth |
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| 122 |
* added g_dropAmmo |
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| 123 |
* added g_tossDistance |
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| 124 |
* josh: added g_logOptions (only flag 128 supported) |
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| 125 |
* josh: added g_censor |
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| 126 |
* josh: added g_censorPenalty (only flags 1 and 4 supported) |
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| 127 |
* added g_intermissionTime |
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| 128 |
* added g_intermissionReadyPercent |
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| 129 |
* josh: added g_skills (only flags 2 and 4 supported) |
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| 130 |
* josh: added !rename shrubbot command |
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| 131 |
* hitboxes have been changed dramatically. see |
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| 132 |
http://et.tjw.org/etpub/hitboxes/ |
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| 133 |
* if the match is paused, the match will automatically unpause after |
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| 134 |
match_timeoutlength seconds even if nobody unpauses it. |
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| 135 |
* players will no longer get a skull next to their name when they switch teams |
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| 136 |
on unlimited lives servers. |
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| 137 |
* teams are no longer locked when the warmup countdown starts |
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| 138 |
* added the console commands cp, cpm, cpmsay, qsay, chat, chatclient, m, and |
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| 139 |
priv. |
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| 140 |
* players with level 4 heavy and/or light weapons skills will not lose their |
|---|
| 141 |
class and weapons when a new map starts. However, they will still see the |
|---|
| 142 |
limbo menu because of the client bug. |
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| 143 |
* chat, chatclient, and cp commands will recognize "\n" as a newline |
|---|
| 144 |
character. |
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| 145 |
|
|---|
| 146 |
0.2.2 |
|---|
| 147 |
* fixed (I hope) a bug related to my hitbox changes that allows prone players |
|---|
| 148 |
to get stuck in walls. |
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| 149 |
* allow shrubbot commands to be run in the server console without a ! prefixed |
|---|
| 150 |
to them. this allows better shrubet functionality for cmds like cancelvote |
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| 151 |
and readconfig. |
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| 152 |
* fixed (I hope) a race condition that could cause the temporary hitbox |
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| 153 |
lowering to be not so temporary and allow players to get stuck in walls |
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| 154 |
on revive. |
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| 155 |
|
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| 156 |
0.2.3 |
|---|
| 157 |
* when using g_mapConfigs, "default.cfg" will now be exec'ed. |
|---|
| 158 |
* etpub now recognizes permanent bans in shrubbot.cfg although you still |
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| 159 |
can't make permanent bans with !ban (need time parameter). |
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| 160 |
* fixed an animation bug when standing up from playdead. |
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| 161 |
* josh: made several g_antilag fixes. |
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| 162 |
* josh: censoring now colorcode- and case-insensitive |
|---|
| 163 |
* josh: antilag fixes for headshots, legshots, and tjw's hitboxes |
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| 164 |
* josh: antilag hitbox fixes for head and legs. Not tested yet. |
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| 165 |
* josh: antilag is pretty good except when prone. |
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| 166 |
* tjw: added g_XPSave flag 8 (see docs) |
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| 167 |
|
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| 168 |
0.3.1 |
|---|
| 169 |
* matt: !gib(g), !warn(R), !slap(A), !news(W) now available shrubbot commands |
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| 170 |
* tjw: added g_hitboxes cvar (see docs) |
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| 171 |
* tjw: antilag won't crash the server now. |
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| 172 |
* josh: bans and kicks work with 2.60. They also give reasons to victims |
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| 173 |
* josh: double jump added with g_misc 1 (bitflagged). Like shrub. |
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| 174 |
* josh: /follow will now accept partial matches |
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| 175 |
* tjw: hitboxes are now used for all traces, not just bullets. for example, |
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| 176 |
you can now fire rifle grenades over teammate's shoulders. |
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| 177 |
* tjw: extended matt's !slap command to also support !burn. credit goes |
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| 178 |
to dvl drmmr. |
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| 179 |
* josh: added g_skipCorrection |
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| 180 |
* michael: added skill_ cvars http://linespeed.net/projects/etpub/ticket/67 |
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| 181 |
* matt: added !lock/unlock (K) |
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| 182 |
* tjw: added compatability with the 2.60 maps/radar.script |
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| 183 |
* tjw: added sanity checking to COM_BitSet(). this should prevent a common |
|---|
| 184 |
server crash on several custom maps (e.g. glider) |
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| 185 |
* tjw: prone MG soldiers can no longer shoot people standing on them or on |
|---|
| 186 |
their gun |
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| 187 |
* tjw: prone players are no much easier to stab. the knife reach has been |
|---|
| 188 |
increased and head and leg hitboxes are now knifable. |
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| 189 |
|
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| 190 |
0.3.2 |
|---|
| 191 |
* josh: fixed censor so it works on more than the last word |
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| 192 |
* josh: Added g_doubleJumpHeight defaulting to 1.4 to be tunable but feel |
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| 193 |
like shrub. g_doubleJumpHeight is a multiplier to the default jump |
|---|
| 194 |
velocity. Your second jump velocity will be g_doubleJumpHeight time |
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| 195 |
the normal. |
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| 196 |
* tjw: added checks in COM_BitCheck() and COM_BitClear() to prevent custom |
|---|
| 197 |
map related server crashes. |
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| 198 |
* matt: removed extra newlines from shrubbot AP() output. |
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| 199 |
* josh: added documentation for the '3' shrubbot flag |
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| 200 |
* tjw: updated to Tommes's latest German translation of the docs. |
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| 201 |
* tjw: created a new shrubbot flag for !burn (u). previously it shared the |
|---|
| 202 |
(A) flag with !slap, but some admins may not want to enable both. |
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| 203 |
* tjw: g_knifeonly should work again. |
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| 204 |
* josh: Minor fixes to antilag. Shooting player no longer unlagged. |
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| 205 |
* josh: Body hitboxes are now unlagged when drawn with debugBullets. |
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| 206 |
* josh: Added antilag debug output from the server |
|---|
| 207 |
* josh: Added antilag debug output to the client for internal testing only |
|---|
| 208 |
This client will also make the server hitboxes blue when g_debugBullets |
|---|
| 209 |
is on and it will draw red hitboxes for what the client sees. Output |
|---|
| 210 |
is on the console. |
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| 211 |
* josh: Results of antilag debugging make it look perfect. |
|---|
| 212 |
* tjw: removed hack that prevented players with lvl 4 light/heavy weapons from |
|---|
| 213 |
switching to spec for the first 60 seconds of the map. this bug has |
|---|
| 214 |
been fixed with the 2.60 patch so the hack is no longer neccessary. |
|---|
| 215 |
|
|---|
| 216 |
0.4.1 |
|---|
| 217 |
* josh: fixed double jump bugs. Should be good now. |
|---|
| 218 |
* tjw: added g_debugHitboxes cvar |
|---|
| 219 |
* tjw: adjusted the standing/crouched head hitbox position to better match |
|---|
| 220 |
the player model. |
|---|
| 221 |
* matt: added new 4 new cvars for Team Damage Restrictions, 1 client side |
|---|
| 222 |
command. cvars: g_teamdamagerestriction, g_minhits, g_autotempban, |
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| 223 |
g_autotempbantime. client side command /damage |
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| 224 |
* dvl: !lol command |
|---|
| 225 |
* josh: reordered antilag lerping to better match the client |
|---|
| 226 |
* josh: minor fixes to skip correction to better match ET's bg_slidemove. |
|---|
| 227 |
This may have fixed the bouncing problem which is caused by |
|---|
| 228 |
skip correction. |
|---|
| 229 |
* matt: partially implemented shrubbot flag 2 (not censored) and flag 9 |
|---|
| 230 |
(can do shrubbot commands via team and fireteam chat) |
|---|
| 231 |
* josh: antilag debug info now only prints for the hit entity. Won't print |
|---|
| 232 |
anything if it does not hit a player. This happens in the same place |
|---|
| 233 |
the hitbox is drawn. |
|---|
| 234 |
* tjw: fixed knife and syringe while crouching over wounded player |
|---|
| 235 |
* tjw: added !reset and !restart shrubbot commands. |
|---|
| 236 |
* tjw: added support for the - and + operators in shrubbot [admin] flags. |
|---|
| 237 |
* tjw: added g_voting cvar (see docs) |
|---|
| 238 |
* tjw: changed the flag for !burn from 'u' to 'U'. ('u' is reserved for |
|---|
| 239 |
!uptime) |
|---|
| 240 |
* tjw: added '6' and '8' shrubbot flags (see docs) |
|---|
| 241 |
* tjw: overhauled g_goomba. you can now goomba with falls that would not |
|---|
| 242 |
normally damage you. you can also do damage to wounded players by |
|---|
| 243 |
jumping on them. |
|---|
| 244 |
* tjw: corpse dragging now has a bit more pull, so corpses should keep up |
|---|
| 245 |
when dragging from crouch. |
|---|
| 246 |
* tjw: added g_weapons flag 256 (garands reload) |
|---|
| 247 |
* tjw: akimbos will now reload when only 1 shot has been fired. still reloads |
|---|
| 248 |
both though. |
|---|
| 249 |
* matt: added g_skills flag 1, ability to spot landmines for teammates if you |
|---|
| 250 |
have level 4 battlesense |
|---|
| 251 |
* tjw: added g_moverScale cvar (see docs) |
|---|
| 252 |
* matt: added basic poison needles (g_poison) |
|---|
| 253 |
* dvl: added !pip/!pop |
|---|
| 254 |
* matt: added mute status to !listplayers, red M is shown if player is muted |
|---|
| 255 |
else, empty space |
|---|
| 256 |
* matt: changed !pause/unpause from z to Z, as !pip/!pop are z in shrub |
|---|
| 257 |
* dvl: updated !pip/pop, !lol now accepts parameter for number of nades |
|---|
| 258 |
!lol/!pop/!pip with no param does everyone |
|---|
| 259 |
!lol -1 X does X nades around everyone |
|---|
| 260 |
* dvl: g_slashKill partially implemented, only flag 8, disabling /kill |
|---|
| 261 |
* matt: added a primitive shake to poison needles |
|---|
| 262 |
* tjw: added g_ammoCabinetTime and g_healthCabinetTime cvars (see docs) |
|---|
| 263 |
* tjw: viewlock when wounded should no longer follow non-medics occasionally. |
|---|
| 264 |
* tjw: XPSave should work for stopwatch gametypes now. |
|---|
| 265 |
* tjw: ATB will not act during intermission anymore. |
|---|
| 266 |
* matt: fixed being poisoned across death/spawn |
|---|
| 267 |
* tjw: added flags to g_hitsounds cvar (see docs) |
|---|
| 268 |
* tjw: added /hitsounds client console command. usage: /hitsounds [on|off] |
|---|
| 269 |
* tjw: changed output of !admintest to better match shrubet |
|---|
| 270 |
* matt: added g_logOptions 256, to log private messages |
|---|
| 271 |
* tjw: added g_spectator cvar (see docs) |
|---|
| 272 |
* tjw: fixed bug that let you keep following a teammate when he switched |
|---|
| 273 |
teams. |
|---|
| 274 |
* josh: Added bitflag 8 to g_censorPenalty which auto-mutes a player for |
|---|
| 275 |
g_censorMuteTime [60] seconds. |
|---|
| 276 |
* josh: Fixed unlagged skip correction. The bouncing is gone now. It was |
|---|
| 277 |
caused by the velocity never being copied over in the original |
|---|
| 278 |
ET code. So velocity was always very very wrong. g_skipCorrection 1 |
|---|
| 279 |
should work VERY nicely now. |
|---|
| 280 |
* tjw: fixed head hitbox position for moving animations |
|---|
| 281 |
* tjw: increased the crouch hitbox adjustment because the moving animation |
|---|
| 282 |
is taller than the idle one. |
|---|
| 283 |
* matt: added g_medics CVAR, controlling various aspects of the medic |
|---|
| 284 |
added support for changing regeneration rate of the medic |
|---|
| 285 |
* josh: You can now use /follow to follow teammates when in limbo. |
|---|
| 286 |
* josh: Added g_truePing(0|1). Will calculate ping as the time between the |
|---|
| 287 |
current time and the client's last command time stamp. |
|---|
| 288 |
* tjw: added g_maxWarp cvar (see docs) |
|---|
| 289 |
* tjw: added g_dropObj cvar (see docs) |
|---|
| 290 |
* tjw: fixed a custom map related scripting segfault: |
|---|
| 291 |
http://linespeed.net/projects/etpub/ticket/192 |
|---|
| 292 |
* tjw: players with slot 30 and higher should no longer have their names |
|---|
| 293 |
displayed twice in the +scores |
|---|
| 294 |
* tjw: fixed satchel auto-switch problem with 2.60 |
|---|
| 295 |
* tjw: merged 2.60 SDK |
|---|
| 296 |
* tjw: added clearxp server console command. |
|---|
| 297 |
* matt: g_medics additions, medics can't self heal, can't heal self of poison |
|---|
| 298 |
* matt: removed ability to playdead when poisoned, ticket 191. Potential fix |
|---|
| 299 |
for using mobile MG or mounted MG to stop poison jitter effect |
|---|
| 300 |
* matt: added fling/launch/throw shrubbot commands |
|---|
| 301 |
* matt: fixed !slap bug that would revive if player was dead but not gibbed |
|---|
| 302 |
|
|---|
| 303 |
0.4.2 |
|---|
| 304 |
* tjw: match_readypercent will now only be used for the ready percent in |
|---|
| 305 |
warmup (like before). g_intermissionReadyPercent will be used for |
|---|
| 306 |
ready percent during intermission. |
|---|
| 307 |
* tjw: removed Players_Axis and Players_Allies from the server info string. |
|---|
| 308 |
it turns out some admins do use up all of the extra space with 'sets'. |
|---|
| 309 |
(e.g. .URL .IRC .FavoriteColor .ICQ .AstrologicalSign, etc.) |
|---|
| 310 |
* tjw: fixed (hopefully) a bug I introduced into G_SendScores() that caused |
|---|
| 311 |
+scores to pop up seemingly randomly on servers with lots of players. |
|---|
| 312 |
This can also cause client crashes. |
|---|
| 313 |
* tjw: MAX_SHRUBBOT_FLAGS increased from 32 to 64 |
|---|
| 314 |
* tjw: MAX_SHURBBOT_ADMINS increased from 1024 to 32768 |
|---|
| 315 |
* tjw: g_antilag was only working half the time. I didn't understand |
|---|
| 316 |
how EF_TELEPORT_BIT was used. it's not set when the player |
|---|
| 317 |
teleports, but rather toggled and the client looks for a change |
|---|
| 318 |
between client frames. |
|---|
| 319 |
* tjw: non-soldier players with level 4 heavy weapons skill can now |
|---|
| 320 |
pickup and use enemy SMG's. |
|---|
| 321 |
|
|---|
| 322 |
0.4.3 |
|---|
| 323 |
* matt: Poison Needle kills now count as 3XP toward first aid skills |
|---|
| 324 |
* tjw: removed correction on hitboxes for players in the tank. 2.60 |
|---|
| 325 |
fixed this, so it's no longer necessary. |
|---|
| 326 |
* tjw: fixed tank MG overheating too fast. |
|---|
| 327 |
* tjw: fixed "FLAMETHOWER not available" message spamming when using |
|---|
| 328 |
team_maxFlamers. |
|---|
| 329 |
* tjw: added g_serverInfo cvar (see docs) |
|---|
| 330 |
* tjw: fixed a bug that caused spectators to follow the next player as |
|---|
| 331 |
soon as ANYONE died unless the g_spectator 4 flag was set. |
|---|
| 332 |
* tjw: shrubbot commands will now be ignored if g_shrubbot is set to "". |
|---|
| 333 |
(for better etadmin_mod compatiblity). |
|---|
| 334 |
* tjw: fixed the playdead on medkit bug. |
|---|
| 335 |
* tjw: fixed a problem that caused incomplete scoreboards on servers with |
|---|
| 336 |
high numbers of players. |
|---|
| 337 |
* tjw: g_skipCorrection should work better now on servers with g_antilag |
|---|
| 338 |
disabled. |
|---|
| 339 |
* tjw: g_skipCorrection should work better now when the player is on a |
|---|
| 340 |
ladder. |
|---|
| 341 |
* tjw: calling !mute on a muted player will no longer unmute them. calling |
|---|
| 342 |
!unmute on a player who is not muted will no longer mute them. |
|---|
| 343 |
* tjw: fixed problem with holding +attack while hitting jump as spectator. |
|---|
| 344 |
|
|---|
| 345 |
0.4.4 |
|---|
| 346 |
* josh: Silenced akimbos are really silenced (thanks Azyu) |
|---|
| 347 |
* josh: Mutes persist across maps. auto_mute_time wasn't being saved, is now |
|---|
| 348 |
* tjw: I'm a hypocrite and added yet another cvar in a bug fix release. |
|---|
| 349 |
It's g_goombaFlags (see docs). Many people do not like goomba doing |
|---|
| 350 |
damage to teamates. I will add more functionality to this cvar in |
|---|
| 351 |
0.5.1. |
|---|
| 352 |
* josh: skip corrected entities are linked now so it will be harder to skip |
|---|
| 353 |
over mines and players dropping packets will be more hittable if |
|---|
| 354 |
antilag is not on. |
|---|
| 355 |
* tjw: when using g_dropObj, players must switch to knife before they can |
|---|
| 356 |
drop the objective. |
|---|
| 357 |
* tjw: !reset and !restart will now work during intermission. |
|---|
| 358 |
* tjw: fixed another problem with the scoreboard when there are over 32 |
|---|
| 359 |
players on a server. |
|---|
| 360 |
* tjw: soldiers can again choose between pistol, akimbo, or mp40 when |
|---|
| 361 |
they have level 4 heavy weapon skills. |
|---|
| 362 |
* tjw: intermission countdown will now draw correctly for the client |
|---|
| 363 |
if g_intermissionTime is set to something other than 60. |
|---|
| 364 |
(thanks jaybird) |
|---|
| 365 |
|
|---|
| 366 |
0.5.1 |
|---|
| 367 |
* matt: !listteams shrubbot command added |
|---|
| 368 |
* dvl: g_logOptions 512 added, to log real time instead of server up time |
|---|
| 369 |
* azyu: g_weapons options 8,16 added, half/full restore of charge bar if |
|---|
| 370 |
airstrike aborted |
|---|
| 371 |
* matt: poisoned players gurgle. medics who caused the poisoning receiving |
|---|
| 372 |
notification via a cp |
|---|
| 373 |
* matt: g_slashkill option 16 added, can't /kill when you are poisoned |
|---|
| 374 |
* matt: implemented azyu's patch for /kill functionality. implements 1,2 |
|---|
| 375 |
flags, flag 4 doesn't work quite right |
|---|
| 376 |
* matt: added g_axisSpawnInvul, g_alliedSpawnInvul |
|---|
| 377 |
* josh: g_censorPenalty 2 flag now works. People with censored words in their |
|---|
| 378 |
names will be kicked before they begin. If g_censorNames is not "", |
|---|
| 379 |
censored words in names will be *'d and uncolored. |
|---|
| 380 |
* josh: g_logOptions 1 flag will print obituaries in chat instead of cpm. |
|---|
| 381 |
Uses extra bandwidth. |
|---|
| 382 |
* josh: Poison and Goomba kills have new obituaries. |
|---|
| 383 |
* josh: g_logOptions 1024 will print obits faster from server. Uses more |
|---|
| 384 |
bandwidth like g_logOptions 1. 1 will override 1024 so if you use |
|---|
| 385 |
both you'll get obituaries in chat. |
|---|
| 386 |
* josh: g_killRating 1 added as default. Uses a probabilistic measure of a |
|---|
| 387 |
players killing ability. Rating is based on how hard each kill is and |
|---|
| 388 |
which weapon was used. See docs. /killrating shows your ratings. |
|---|
| 389 |
* josh: if g_killRating is 1, shuffle will use overall kill ratings. |
|---|
| 390 |
* josh: overall kill rating is included in XP save. |
|---|
| 391 |
* josh: Fixed a small spawn point bug I had made. |
|---|
| 392 |
* tjw: added windows installer |
|---|
| 393 |
* tjw: added mac installer |
|---|
| 394 |
* tjw: used new PM_TraceAll() from 2.60 in playdead checking |
|---|
| 395 |
* tjw: improved PM_TraceAll() related checking to test for players heads |
|---|
| 396 |
and legs instead of just legs. This should prevent player models |
|---|
| 397 |
from sticking through doors when prone or dead next to them. |
|---|
| 398 |
* tjw: added g_goombaFlags 2, 4, 8, and 16 (see docs) |
|---|
| 399 |
* josh: Added g_killRating flags 1,2,4, and 8 (see docs). Default is 7 for |
|---|
| 400 |
testing purposes (0.5.0). Feel free to change the default for 0.5.1. |
|---|
| 401 |
* matt: added !passvote shrubbot command |
|---|
| 402 |
* tjw: added g_shoveNoZ and g_shoveSound cvars (see docs) |
|---|
| 403 |
* tjw: UPGRADE NOTE the value used for g_shove is significatly different |
|---|
| 404 |
in this version of etpub. It should be much closer to the shrubet |
|---|
| 405 |
value, so lower values pack more punch. 80 is recommended. |
|---|
| 406 |
* tjw: added g_ATB_swap and g_ATB_rating cvars (see docs) |
|---|
| 407 |
* tjw: added 4 flag to g_serverInfo (see docs) |
|---|
| 408 |
* matt: added 8 flag to g_serverInfo |
|---|
| 409 |
* tjw: added g_stats cvar (see docs) |
|---|
| 410 |
* matt: added 2048 g_logOptions option (see docs) |
|---|
| 411 |
* matt: shrubbot flags 4 and 7 implemented (see docs) |
|---|
| 412 |
* tjw: added g_poisonSound (see docs) |
|---|
| 413 |
* tjw: added visual effects to poisoned player behaviour. |
|---|
| 414 |
* tjw: added g_hitsounds flag 16 (see docs) |
|---|
| 415 |
* tjw: added g_poisonFlags cvar (see docs) |
|---|
| 416 |
* tjw: "Project: Bug Fix" 002 merged |
|---|
| 417 |
* tjw: "Project: Bug Fix" 006 merged |
|---|
| 418 |
* tjw: "Project: Bug Fix" 007 merged |
|---|
| 419 |
* tjw: "Project: Bug Fix" 008 merged (cgame) |
|---|
| 420 |
* tjw: "Project: Bug Fix" 009 merged (cgame) |
|---|
| 421 |
* tjw: "Project: Bug Fix" 010 merged |
|---|
| 422 |
* tjw: "Project: Bug Fix" 011 merged (cgame) |
|---|
| 423 |
* tjw: "Project: Bug Fix" 012 merged |
|---|
| 424 |
* tjw: "Project: Bug Fix" 013 merged |
|---|
| 425 |
* tjw: "Project: Bug Fix" 014 merged |
|---|
| 426 |
* tjw: "Project: Bug Fix" 015 merged |
|---|
| 427 |
* tjw: "Project: Bug Fix" 016 merged |
|---|
| 428 |
* tjw: "Project: Bug Fix" 017 merged (ugh) |
|---|
| 429 |
* tjw: "Project: Bug Fix" 018 merged (cgame) |
|---|
| 430 |
* tjw: "Project: Bug Fix" 021 merged (cgame) |
|---|
| 431 |
* tjw: "Project: Bug Fix" 023 merged (cgame) |
|---|
| 432 |
* tjw: "Project: Bug Fix" 024 merged |
|---|
| 433 |
* tjw: "Project: Bug Fix" 031 merged (cgame) |
|---|
| 434 |
* tjw: "Project: Bug Fix" 032 merged (cgame) |
|---|
| 435 |
* tjw: "Project: Bug Fix" 033 merged (cgame) |
|---|
| 436 |
* tjw: "Project: Bug Fix" 034 merged (cgame) |
|---|
| 437 |
* tjw: "Project: Bug Fix" 035 merged (cgame) |
|---|
| 438 |
* tjw: "Project: Bug Fix" 036 merged |
|---|
| 439 |
* tjw: "Project: Bug Fix" 037 merged (cgame) |
|---|
| 440 |
* tjw: "Project: Bug Fix" 038 merged |
|---|
| 441 |
* tjw: "Project: Bug Fix" 039 merged |
|---|
| 442 |
* tjw: "Project: Bug Fix" 042 merged |
|---|
| 443 |
* tjw: "Project: Bug Fix" 045 merged |
|---|
| 444 |
* tjw: "Project: Bug Fix" 046 merged |
|---|
| 445 |
* tjw: "Project: Bug Fix" 047 merged |
|---|
| 446 |
* tjw: "Project: Bug Fix" 048 merged |
|---|
| 447 |
* tjw: "Project: Bug Fix" 049 merged (cgame and ui) |
|---|
| 448 |
* tjw: "Project: Bug Fix" 055 merged (botai) |
|---|
| 449 |
* tjw: "Project: Bug Fix" 056 merged |
|---|
| 450 |
* tjw: "Project: Bug Fix" 058 merged |
|---|
| 451 |
* tjw: "Project: Bug Fix" 059 merged |
|---|
| 452 |
* tjw: "Project: Bug Fix" 060 merged |
|---|
| 453 |
* tjw: "Project: Bug Fix" 062 merged |
|---|
| 454 |
* tjw: "Project: Bug Fix" 065 merged |
|---|
| 455 |
* tjw: "Project: Bug Fix" 066 merged |
|---|
| 456 |
* tjw: "Project: Bug Fix" 067 merged |
|---|
| 457 |
* tjw: "Project: Bug Fix" 068 merged |
|---|
| 458 |
* tjw: "Project: Bug Fix" 069 merged |
|---|
| 459 |
* tjw: "Project: Bug Fix" 070 merged |
|---|
| 460 |
* tjw: reformatted output of !showbans |
|---|
| 461 |
* tjw: added g_tyranny (see docs) |
|---|
| 462 |
* tjw: improved shrubbot documentation in docs/index.html |
|---|
| 463 |
* tjw: removed *ChargeTime cvars from the serverInfo string by default |
|---|
| 464 |
to save space. These can be added back with the 16 flag to |
|---|
| 465 |
g_serverInfo (see docs) |
|---|
| 466 |
* tjw: when using g_serverInfo flags 1, 2, 4, or 8 the server will populate |
|---|
| 467 |
the relevant cvars with "." characters to their maximum length |
|---|
| 468 |
initially. This will prevent "Info string length exceeded" crashes |
|---|
| 469 |
from occurring mid-game if the admin has added too many 'sets' |
|---|
| 470 |
cvars to support the g_serverInfo flag. (The crash will instead |
|---|
| 471 |
happen when the server starts.) |
|---|
| 472 |
* tjw: /ignore and /unignore commands now accept slot# or partial |
|---|
| 473 |
name match |
|---|
| 474 |
* tjw: /unignore command now prints out all ignored clients if no |
|---|
| 475 |
name or slot# is given. |
|---|
| 476 |
* tjw: /m now recognizes the ignore list |
|---|
| 477 |
* tjw: /vsay, /vsay_buddy, and /vsay_team now recognize the ignore list. |
|---|
| 478 |
* tjw: /say, /say_team, and /say_buddy messages from clients who you |
|---|
| 479 |
are ignoring will now print to your client console (not chat) |
|---|
| 480 |
instead of dropping them altogether. |
|---|
| 481 |
* tjw: when you use add or remove someone from your ignore list with |
|---|
| 482 |
/ignore or /unignore, they are notified. |
|---|
| 483 |
* tjw: !showbans now only prints out 30 bans at a time and accepts |
|---|
| 484 |
a parameter (number to skip). |
|---|
| 485 |
* tjw: doors will open silently when crouching (etpro thing I guess). |
|---|
| 486 |
* tjw: added cvar g_mapScriptDirectory (see docs) |
|---|
| 487 |
* tjw: added preliminary support for etpromapscripts. |
|---|
| 488 |
* tjw: changed default for g_maxWarp to 4. I also increased the number |
|---|
| 489 |
of frames that g_skipCorrection will act on from 2 to 3. |
|---|
| 490 |
* tjw: !showbans X supports negative number to show the last X bans in |
|---|
| 491 |
the list. |
|---|
| 492 |
* tjw: added !disorient and !orient shrubbot commands. |
|---|
| 493 |
* tjw: /killrating now prints out a sorted list of all player's killratings |
|---|
| 494 |
similar to the /players command. the list is only printed to |
|---|
| 495 |
the client that runs the command. |
|---|
| 496 |
* tjw: added g_campaignFile cvar (see docs) |
|---|
| 497 |
* tjw: fixed possible covert ops weapon issue with g_classChange |
|---|
| 498 |
* tjw: added 'forcecvar' server command. this will of course only work |
|---|
| 499 |
if using the client mod. unmodified clients will see the message |
|---|
| 500 |
"Unknown client game command: forcecvar". |
|---|
| 501 |
* tjw: improved etpromapscripts compatibility. need client mod in order |
|---|
| 502 |
to see "You are near the Back Door" popup. |
|---|
| 503 |
* tjw: added g_fightSound cvar (see docs) |
|---|
| 504 |
* tjw: client mod won't draw the wounded message when playing dead. |
|---|
| 505 |
* tjw: client mod won't predict EV_NOFIRE_UNDERWATER. this means if |
|---|
| 506 |
you're using g_weapons 2 or 4 flags, you won't hear clicking |
|---|
| 507 |
when using syringe or pliers underwater. |
|---|
| 508 |
* tjw: removed +lookup, -lookup, +lookdown, and -lookdown commands from the |
|---|
| 509 |
client mod. these are used for anti-recoil cheats. |
|---|
| 510 |
* tjw: added !resetxp shrubbot command (see docs) |
|---|
| 511 |
* tjw: added 'playsound' server command. |
|---|
| 512 |
* tjw: added "/callvote surrender" and cvar vote_allow_surrender |
|---|
| 513 |
* tjw: added "/callvote restartcampaign" and cvar vote_allow_restartcampaign |
|---|
| 514 |
* tjw: added "/callvote nextcampaign" and cvar vote_allow_nextcampaign |
|---|
| 515 |
* tjw: added "/callvote poll" and cvar vote_allow_poll |
|---|
| 516 |
* tjw: "/callvote nextmap" now loads the next map in the campaign instead |
|---|
| 517 |
of loading the next campaign (when in campaign mode). |
|---|
| 518 |
* tjw: "/callvote comp" now tries to "exec default_comp.cfg" instead of |
|---|
| 519 |
loading the built-in competition settings. |
|---|
| 520 |
* tjw: "/callvote pub" now tries to "exec default_pub.cfg" instead of |
|---|
| 521 |
loading the built-in public settings. |
|---|
| 522 |
* tjw: increased the range for shoving slightly to be more like shrubet. |
|---|
| 523 |
it should be a lot easier to shove other players while you're |
|---|
| 524 |
both moving now. |
|---|
| 525 |
* tjw: added cvar g_fear (see docs) |
|---|
| 526 |
* tjw: corpses can now be destroyed with satchel or dyno again. |
|---|
| 527 |
(bug introduced by the 2.60 patch) |
|---|
| 528 |
* tjw: fixed a couple of issues with inappropriate "spread scale" increases. |
|---|
| 529 |
* matt: added basic banner support, g_msgs, g_msgpos, g_msgX (see docs) |
|---|
| 530 |
* tjw: g_slashKill 4 flag now restores the charge bar to the same state |
|---|
| 531 |
it was in at the moment the player issued /kill (regardless of how |
|---|
| 532 |
long they were in limbo). |
|---|
| 533 |
* tjw: tank mg will now consider the incline the tank is on when limiting |
|---|
| 534 |
the pitch restriction again (oops). |
|---|
| 535 |
* tjw: added g_obituary cvar and removed g_logOptions flag 1024 (see docs) |
|---|
| 536 |
* tjw: etpub_client now tries very hard not to save any of the forcecvar |
|---|
| 537 |
cvars in the profile etconfig.cfg file. also, once forcecvar is |
|---|
| 538 |
used to set a client cvar, the client can no longer modify it |
|---|
| 539 |
(until they restart their client). |
|---|
| 540 |
* tjw: forcecvar remembers all forced cvars for the current map and sends |
|---|
| 541 |
them to connecting clients. |
|---|
| 542 |
|
|---|
| 543 |
|
|---|
| 544 |
0.5.2 |
|---|
| 545 |
* tjw: !resetxp from the server console was causing a segfault. |
|---|
| 546 |
* tjw: g_serverInfo 4 flag was only working for the first map in the |
|---|
| 547 |
campaign. |
|---|
| 548 |
* tjw: players who are dead or playing dead can no longer shove other |
|---|
| 549 |
players. |
|---|
| 550 |
* tjw: added vote_allow_maprestart cvar. the button will still appear |
|---|
| 551 |
in the MISC vote menu unless using the upcoming etpub_client. |
|---|
| 552 |
* tjw: players can no longer /playdead with a ticking grenade or a |
|---|
| 553 |
spinning up panzer. |
|---|
| 554 |
* tjw: forcevar commands will be issued to the client when they've finished |
|---|
| 555 |
connecting instead of when they start connecting. this was causing |
|---|
| 556 |
problems on (at least) servers without warmup because the map config |
|---|
| 557 |
containing the forcecvar commands hadn't been executed yet. |
|---|
| 558 |
* tjw: fixed (hopefully) a bug that was preventing most g_slashKill options |
|---|
| 559 |
from working. |
|---|
| 560 |
* tjw: !showbans was not accepting it's parameter when it was issued |
|---|
| 561 |
with "say". |
|---|
| 562 |
* tjw: you can now use /m to send private messages to yourself. this |
|---|
| 563 |
is for etadmin_mod compatability. |
|---|
| 564 |
* tjw: g_shoveSound and g_poisonSound now use EV_GENERAL_SOUND instead |
|---|
| 565 |
of EV_GLOBAL_SOUND so you won't hear them so far way from the |
|---|
| 566 |
player emitting the sound. |
|---|
| 567 |
* tjw: prevented sending duplicate forcecvar commands to the client when |
|---|
| 568 |
those commands are issued at the very start of a map (e.g. g_mapConfigs) |
|---|
| 569 |
|
|---|
| 570 |
|
|---|
| 571 |
0.5.3 |
|---|
| 572 |
* tjw: fixed !showbans crash bug |
|---|
| 573 |
|
|---|
| 574 |
|
|---|
| 575 |
0.6.1 |
|---|
| 576 |
* forty: fix for bug that breaks autoreload occasionally |
|---|
| 577 |
* forty: added min_airstriketime and min_artytime cvars |
|---|
| 578 |
* forty: added g_weapons 512 flag (garand/k43 equality) |
|---|
| 579 |
* josh: censor autogib will work with /kill on now |
|---|
| 580 |
* forty: added cvar g_constructibleXPSharing |
|---|
| 581 |
* forty: fixed team_maxGrenLaunchers for axis team (wasn't working) |
|---|
| 582 |
* forty: added cvar g_asblock |
|---|
| 583 |
* matt: fixed !throw to throw in direction player is facing instead |
|---|
| 584 |
of north/south (Thanks KillerWhale) |
|---|
| 585 |
* forty: XP Saver now preserves a players mute state to prevent reconnecting |
|---|
| 586 |
to undo a mute. |
|---|
| 587 |
* matt: added g_weapons option 64 for binoc dropping and g_misc option 2 |
|---|
| 588 |
for binoc master competition. NOTE: to display binoc model |
|---|
| 589 |
correctly, client-side file weapons/binocs.weap must be downloaded |
|---|
| 590 |
to client |
|---|
| 591 |
* matt: Courtesy of bacon's code in SD forums, added throwing knives (see docs) |
|---|
| 592 |
NOTE: to display knife model correctly, client-side file |
|---|
| 593 |
weapons/knife.weap must be downloaded to client |
|---|
| 594 |
* matt: fixed shrubbot flag 1, so admins with flag 1 set can't be vote muted |
|---|
| 595 |
* forty: subversion lines endings are now always windows native |
|---|
| 596 |
* forty: Zinx's b_realhead code |
|---|
| 597 |
* forty: bugfix for b_realhead with antilag |
|---|
| 598 |
* forty: fix some vc++ compile errors |
|---|
| 599 |
* forty: sudden death dynamite |
|---|
| 600 |
* matt: fixed a few throwing knives bugs, throwing knive kills now give |
|---|
| 601 |
3 light weapons XP |
|---|
| 602 |
* gabriel: added party panzers |
|---|
| 603 |
* forty: fix realhead related corpse headbox problems and reenabled waiting |
|---|
| 604 |
for medic animation when b_realhead is enabled. |
|---|
| 605 |
* forty: dynamite chaining |
|---|
| 606 |
* forty: XP Save now preserves team_hits and hits to prevent teambleeders/griefs from |
|---|
| 607 |
reconnecting to dodge team damage restriction kicks. |
|---|
| 608 |
* forty: #339 - Limbo'd and Spectators can throw knives fix |
|---|
| 609 |
* forty: #208 - can always obscure field ops canisters. |
|---|
| 610 |
Added bit to g_asblock to prevent lvl 3 and higher fdops from having their |
|---|
| 611 |
airstrikes blocked by players. |
|---|
| 612 |
* forty: some documentation updates as well. |
|---|
| 613 |
* forty: #84 - Added canister kicking. |
|---|
| 614 |
* forty: fixed bugs with canister kicking, and one more I missed with dead |
|---|
| 615 |
but following knife throwing |
|---|
| 616 |
* forty: g_canisterKick added to the documentation. |
|---|
| 617 |
* forty: #129 - Added 2 - adrenaline counter and options 4 - Disable the tap-out |
|---|
| 618 |
confirmation dialog box, 8 - Display connection attempts by banned players, |
|---|
| 619 |
and 32 - Omit "Item" lines from logfile. |
|---|
| 620 |
* forty: disarming a teammates satchel no longer gives you xp. |
|---|
| 621 |
* forty: #24 - playdeads no longer hold weapons. Also fixes the flame thrower fire drawing |
|---|
| 622 |
clientside while holding down fire and playing dead. |
|---|
| 623 |
* forty: #126 - Added 16 - report gibs |
|---|
| 624 |
* forty: fix for dead but not gibbed can capture flags |
|---|
| 625 |
* forty: fix for setlevel privilege escalation - players with s flag can set themselves and |
|---|
| 626 |
and others to levels higher than themselves |
|---|
| 627 |
* forty: Increased the number of xp savers slots. Xp saver now saves information before map |
|---|
| 628 |
changes, so people dropped during warmup and map changes don't lose xp. Xp saver |
|---|
| 629 |
is now more selective about which slot it will save into, It will try to overwrite |
|---|
| 630 |
your own data first, then use the first free slot if available, then use the oldest |
|---|
| 631 |
stored data. It also will clean it self up when appropriate, removing stale data. |
|---|
| 632 |
* forty: Fix for fireteam crash. |
|---|
| 633 |
* forty: Fix for switching team multiple times grants instant respawn. |
|---|
| 634 |
* matt: Fix for team damage kick/rejoin/kick vicious cycle bug introduced by |
|---|
| 635 |
changeset: 603 |
|---|
| 636 |
* matt: Added !swap shrubbot command |
|---|
| 637 |
* tjw: http://linespeed.net/projects/etpub/ticket/359 used PerroGrande's fix |
|---|
| 638 |
for the velcro grenade problem that showed up with kickable objects. |
|---|
| 639 |
* matt: Added !nextmap shrubbot command |
|---|
| 640 |
* matt: Added two new g_medics flags. 16 = no akimbos, 32 = pistol only |
|---|
| 641 |
* tjw: Added ent->client->pers.etpubc which is an integer representing |
|---|
| 642 |
the version of the connected client (if it's etpub). This can |
|---|
| 643 |
be useful for enabling certain behaviours only if the client's |
|---|
| 644 |
client supports it. |
|---|
| 645 |
* tjw: committed PerroGrande's patch for custom obituaries. |
|---|
| 646 |
http://linespeed.net/projects/etpub/ticket/364 |
|---|
| 647 |
* tjw: committed PerroGrande's patch for g_killingspree |
|---|
| 648 |
http://linespeed.net/projects/etpub/ticket/368 |
|---|
| 649 |
* matt: committed PerroGrande's updated patch for killing spree |
|---|
| 650 |
streak messages |
|---|
| 651 |
* tjw: committed PerroGrande's tunable-weapon-damage patches |
|---|
| 652 |
http://linespeed.net/projects/etpub/ticket/372 |
|---|
| 653 |
* tjw: disabled g_dropAmmo/g_dropHealth during warmup |
|---|
| 654 |
http://linespeed.net/projects/etpub/ticket/374 |
|---|
| 655 |
* tjw: referee's can no longer be complained against |
|---|
| 656 |
http://linespeed.net/projects/etpub/ticket/362 |
|---|
| 657 |
* tjw: added g_cmdTimeRestriction cvar (see docs) |
|---|
| 658 |
http://linespeed.net/projects/etpub/ticket/374 |
|---|
| 659 |
* matt: added team_maxMedics, Engineers, FieldOps and CovertOps |
|---|
| 660 |
for limiting classes, based on Azyu's sample code on SD forums |
|---|
| 661 |
* tjw: players can no longer /playdead when they have a view changing |
|---|
| 662 |
weapon like a scope or a set heavy weapon. |
|---|
| 663 |
* perro: added g_staminaRecharge which can be used to tweak the rate at which |
|---|
| 664 |
players rebuild stamina. Implemented g_misc 16 which disables jumping |
|---|
| 665 |
when stamina falls below approx 17%. Client update required for these |
|---|
| 666 |
to be effective. |
|---|
| 667 |
http://linespeed.net/projects/etpub/ticket/355 |
|---|
| 668 |
* tjw: copied etpubc storage from client->pers to client->pmext so it can be |
|---|
| 669 |
used in pmove. |
|---|
| 670 |
* tjw: removed my overzealous version detection for PM_JUMP_STAMINA :) |
|---|
| 671 |
* tjw: added g_misc 32 flag (see docs) |
|---|
| 672 |
* tjw: improved version detection through the use of the ConfigString |
|---|
| 673 |
CS_ETPUBINFO. In order to protect the already crowded |
|---|
| 674 |
CS_SERVERINFO configstring, add cvars to this instead of using |
|---|
| 675 |
CVAR_SERVERINFO. To do this you will need to add your cvar to |
|---|
| 676 |
G_IsEtpubinfoCvar() and G_UpdateEtpubinfo() in g_main.c and also |
|---|
| 677 |
to CG_ParseEtpubinfo() in cg_servercmds.c. I've already done |
|---|
| 678 |
this with g_misc, g_doubleJumpHeight, and g_staminaRecharge. |
|---|
| 679 |
* tjw: renamed cvar min_airstriketime to g_minAirstrikeTime |
|---|
| 680 |
* tjw: renamed cvar min_artytime to g_minArtyTime |
|---|
| 681 |
* tjw: renamed cvar b_realhead to g_realHead, also made it default to 1 |
|---|
| 682 |
* tjw: removed g_cmdTimeRestriction. The normal behaviour of the client |
|---|
| 683 |
is to throw various commands at the server in fast succession. |
|---|
| 684 |
It was becoming very hackish allowing some commands to come in fast |
|---|
| 685 |
and some not. I think it's best to just trust the game engine's |
|---|
| 686 |
built in rate limiting. (a.k.a if it ain't broke don't fix it). |
|---|
| 687 |
* perro: changed g_staminarecharge to be a floating point multiplier rather than |
|---|
| 688 |
an offset. |
|---|
| 689 |
* matt: Fixed typo in team_max checks |
|---|
| 690 |
* tjw: File-based XPSave replacing cvar based XPSave. This adds two new |
|---|
| 691 |
cvars: g_XPSaveFile and g_XPSaveMaxAge. Up to 32768 records can |
|---|
| 692 |
be saved. If you're running with the g_XPSave 4 flag, you will |
|---|
| 693 |
probably want to tune g_XPSaveMaxAge (default is 1 week). |
|---|
| 694 |
* perro: Initial G_Damage code re-work to allow for Shrub-style "reflecting damage". |
|---|
| 695 |
Removed hardwired "headshot = 50". Replaced with g_dmgHeadShot cvar that can |
|---|
| 696 |
work in conjunction with tunable weapons. |
|---|
| 697 |
Removed "nade-boosting" exploit that was present when FF was off. |
|---|
| 698 |
Removed blocks of code that had been commented-out to make G_Damage |
|---|
| 699 |
easier to read and understand. |
|---|
| 700 |
Added g_dmg cvar which will be used in some more optional G_Damage |
|---|
| 701 |
features/changes that I'm working on. |
|---|
| 702 |
* matt: updated team_max checks so that it now also checks when initially |
|---|
| 703 |
joining a team instead of only when switching classes within same |
|---|
| 704 |
team |
|---|
| 705 |
* perro: Added g_reflectfriendlyfire [float] cvar that allows admin to set |
|---|
| 706 |
whether friendly fire reflects back to the player who did the damage. |
|---|
| 707 |
Acts as a multiplier to damage. |
|---|
| 708 |
* perro: Added #defines for future use with g_dmg cvar |
|---|
| 709 |
* perro: Added code to handle three experimental g_dmg settings |
|---|
| 710 |
Removed unnecessary floating-point computations in g_weapon.c |
|---|
| 711 |
* perro: Added g_killingSpreePos cvar to control where killing spree messages |
|---|
| 712 |
are displayed on the screen. |
|---|
| 713 |
* tjw: cleaned up kill spree code. |
|---|
| 714 |
* perro: turned off reflecting damage for landmines. |
|---|
| 715 |
* tjw: fixed a bug with new xpsave and limited lives |
|---|
| 716 |
* tjw: hopefully fixed the bug that keeps XPSave from loading stored XP |
|---|
| 717 |
if cl_guid has not been set yet at the time of initial connect. |
|---|
| 718 |
* perro: remove anti-landmine hack from reflecting damage. |
|---|
| 719 |
replaced with a bitmask cvar that allows admins to select which |
|---|
| 720 |
categories of weapons will reflect. |
|---|
| 721 |
* perro: updated commented server.cfg to show g_reflectFFWeapons bitmask values. |
|---|
| 722 |
* perro: actually removed the anti-landmine hack this time... |
|---|
| 723 |
* perro: added three new g_dmg bitmasks, tweaked g_dmg 4 downward for balance. |
|---|
| 724 |
* tjw: created a new cvar g_coverts and moved g_dmg 64 flag to g_coverts 1 |
|---|
| 725 |
* perro: fixed small typo |
|---|
| 726 |
* perro: corrected minor problem introduced by consolidating killing spree |
|---|
| 727 |
into one function. It was creating sprees where sprees should not |
|---|
| 728 |
have been (a suicide, for example, created a one-kill spree). |
|---|
| 729 |
Corrected this problem and prevented /kill and team switch from |
|---|
| 730 |
ending sprees and creating death sprees. |
|---|
| 731 |
* perro: updated killing spree code to allow customizable messages. Docs to |
|---|
| 732 |
follow. |
|---|
| 733 |
* perro: Implemented g_dmgFlamer. |
|---|
| 734 |
Removed brain-damaged g_dmg 8 function and replaced with tjw's |
|---|
| 735 |
g_dmgHeadShotRatio suggestion. |
|---|
| 736 |
Re-named g_dmgHeadshot to g_dmgHeadShotMin for clarity. |
|---|
| 737 |
* tjw: Q_StrReplace() is now easier to use |
|---|
| 738 |
* tjw: Added [a] for g_killingSpreeMsg_end and g_killingSpreeMsg_tk |
|---|
| 739 |
* perro: Changed custom obits to take advantage of new parsing capabilities. |
|---|
| 740 |
Updated docs accordingly. |
|---|
| 741 |
* perro: Fixed uniform stealing bug. Covies can no longer steal opposition |
|---|
| 742 |
uniforms by stealing unis from covies on their own team. |
|---|
| 743 |
Added check for BODY_TEAM(ent) > 2 |
|---|
| 744 |
* gabriel: Fixed buggy party panzers, now they fire correctly in all directions. |
|---|
| 745 |
* perro: Fixed Medic-with-Panzer bug. |
|---|
| 746 |
* gabriel: Added g_panzersVulnerable and g_panzersGravity. Renamed |
|---|
| 747 |
g_partyPanzersSpeed to g_panzersSpeed and the setting now applies to |
|---|
| 748 |
both normal and party panzers. |
|---|
| 749 |
* perro: admins can now define any level of killing spree "levels" that they want |
|---|
| 750 |
undefined levels will use g_killingspreed_default as the message. |
|---|
| 751 |
* perro: added g_medics 64 bitflag to provide an alternative to medic tk/revive |
|---|
| 752 |
this option allows medics to use syringes, under certain conditions, |
|---|
| 753 |
to provide healing to living teammates. |
|---|
| 754 |
* perro: killing sprees were counting tk's toward killing spree |
|---|
| 755 |
added OnSameTeam() check to prevent this |
|---|
| 756 |
* perro: reflected friendlyfire was insta-gibbing players if they took |
|---|
| 757 |
enough damage to die. Fixed. |
|---|
| 758 |
* tjw: dropped NO_FPHEX #ifdef in favor of always using the |
|---|
| 759 |
non floating point hex notation for Zinx's realhead code. This |
|---|
| 760 |
was done for compiler compatability only. |
|---|
| 761 |
* tjw: replaced g_XPSaveMaxAge with three seperate cvars: |
|---|
| 762 |
g_XPSaveMaxAge_xp |
|---|
| 763 |
g_XPSaveMaxAge_mute |
|---|
| 764 |
g_XPSaveMaxAge_killrating |
|---|
| 765 |
These control how long to keep each these three various long |
|---|
| 766 |
term storage values. |
|---|
| 767 |
* tjw: changed default for g_ATB_rating to 3 (use killRating) |
|---|
| 768 |
* tjw: changed color for default kill spree messages to ^8 |
|---|
| 769 |
to be consistent and neutral of other meaningful chat colors. |
|---|
| 770 |
* tjw: added g_shortcuts cvar (see docs) |
|---|
| 771 |
* tjw: fixed a bug that caused !unmute to fail for someone who was |
|---|
| 772 |
muted by XPSave. |
|---|
| 773 |
* tjw: added classnames to all gentities to make debugging G_Spawn() |
|---|
| 774 |
crashes easier. |
|---|
| 775 |
* tjw: restricted weapon fire when the game engine starts running out of |
|---|
| 776 |
game entities to prevent "G_Spawn: no free entities" crashes. |
|---|
| 777 |
* tjw: prevented MatchToken crashes when parsing badly formatted |
|---|
| 778 |
g_shrubbot or g_XPSaveFile files. |
|---|
| 779 |
* perro: Added new g_weapons bitmask (1024). |
|---|
| 780 |
This optional bitmask places a hitbox around mortar rounds. |
|---|
| 781 |
When this bit is set, "horizontal mortaring" through windows |
|---|
| 782 |
and slits becomes very difficult, or impossible, depending on |
|---|
| 783 |
the size of the opening. |
|---|
| 784 |
* tjw: XPSave will now only write relevant data to the file to keep the |
|---|
| 785 |
file size and parsing time down. Also fixed a but that allowed |
|---|
| 786 |
players to reset their killrating by disconnecting when their score |
|---|
| 787 |
was 0xp. |
|---|
| 788 |
* perro: Added cvars and code to allow separate tuning of damage and damage |
|---|
| 789 |
radius for exploding weapons (including panzers which were previously |
|---|
| 790 |
hardwired). Fixed incorrect handling of tunable landmine damage. |
|---|
| 791 |
MAP_MORTAR will return traditional damage value (250) instead of |
|---|
| 792 |
incorrectly matching tunable grenade launcher damage. |
|---|
| 793 |
Docs to follow for new cvars. |
|---|
| 794 |
* tjw: made gentities checking more strict (fun_beach causing "G_Spawn: |
|---|
| 795 |
no free entities" crash) |
|---|
| 796 |
* tjw: imported g_weapons, g_medics, and g_coverts into client space to |
|---|
| 797 |
aid in prediction and add new future features. |
|---|
| 798 |
* tjw: I may have fixed the multiple helmet bug caused by g_weapons 32 |
|---|
| 799 |
* tjw: clearxp should now work for connecting clients who were given XP |
|---|
| 800 |
by XPSave as well. |
|---|
| 801 |
* josh: Added g_playerRating and most of its implementation. This will track |
|---|
| 802 |
how valuable a player is based on how even that player wins against |
|---|
| 803 |
teams that are good. It can be used to shuffle and for ATB as well. |
|---|
| 804 |
player rating shuffle will override kill rating shuffle. player rating |
|---|
| 805 |
will only be calculated if g_playerRating_minplayers have played in |
|---|
| 806 |
the map. |
|---|
| 807 |
* josh: Made it so ATB by kill rating works as long as any kill rating options |
|---|
| 808 |
are enabled, since it will be calculated. |
|---|
| 809 |
* tjw: added g_shuffle_rating cvar (see docs) |
|---|
| 810 |
* tjw: g_XPSaveMaxAge has been re-added. It will be used in place of |
|---|
| 811 |
g_XPSaveMaxAge_killrating and g_XPSaveMaxAge_mute and the default |
|---|
| 812 |
maximum age for all things [xpsave] stores. |
|---|
| 813 |
* tjw: added [mapstat] element to the xpsave.cfg file so map w/l ratio will |
|---|
| 814 |
be available to playerRating. |
|---|
| 815 |
* tjw: xpsave will only update [mapstat] records if there are |
|---|
| 816 |
g_playerRating_minplayers clients are playing. |
|---|
| 817 |
* josh: Player rating now takes the current map into account |
|---|
| 818 |
* josh: Moved player rating to LogExit so it's calculated before the message |
|---|
| 819 |
* josh: added g_teamForceBalance_playerrating: only allows a disparity of two |
|---|
| 820 |
standard deviations between team ratings (200 rating points). |
|---|
| 821 |
* perro: Fixed some minor problems with reflected fire. With ff-off, shooting at |
|---|
| 822 |
limbo'ed teammates does not damage you. Added new MOD to support |
|---|
| 823 |
reflected FF. |
|---|
| 824 |
* tjw: implemented g_coverts 2 and 4 flags (see docs) |
|---|
| 825 |
* forty: sigsegv stack traces on Linux. |
|---|
| 826 |
* forty: updated vcproj files to include g_crash.c,cg_hud.c,g_xpsave.c/h |
|---|
| 827 |
* perro: added g_friendlyFireOpts cvar. |
|---|
| 828 |
g_friendlyFireOpts can be used to change the behavior of certain |
|---|
| 829 |
friendly fire events. |
|---|
| 830 |
* perro: added g_friendlyfireOpts bitmask to prevent teammates (other than engies) |
|---|
| 831 |
from even triggering landmines from their teammates |
|---|
| 832 |
* tjw: added shufflenorestart vote and vote_allow_shufflenorestart cvar. |
|---|
| 833 |
* perro: minor change to the VS project file so that MS Visual Studio |
|---|
| 834 |
isn't quite so whiney during compile |
|---|
| 835 |
* tjw: turned of g_enforcemaxlives by default. it uses IP bans and xpsave |
|---|
| 836 |
can be used instead to keep track of lives between connects. |
|---|
| 837 |
* tjw: added readxp and writexp server console commands. readxp is |
|---|
| 838 |
g_tyranny protected. |
|---|
| 839 |
* josh: Added ratingsinfo server command. |
|---|
| 840 |
* josh: Fixed a bug in g_teamForceBalance_playerrating. Now it will not allow |
|---|
| 841 |
any player to join a team with a > 75% chance of winning in general. |
|---|
| 842 |
* perro: Added cvars to allow tuning of damage and damage radius for artillery |
|---|
| 843 |
and airstrikes. Docs to follow. |
|---|
| 844 |
* tjw: added name parameter to [xpsave] element in xpsave.cfg format. |
|---|
| 845 |
* josh: made g_teamForceBalance_playerrating override |
|---|
| 846 |
g_teamForceBalance to prevent teamjoin deadlocks. |
|---|
| 847 |
* gabriel: Added g_medics flag 128: disable medic health regeneration |
|---|
| 848 |
* perro: added optional g_dmg 8 bitmask which includes a simple |
|---|
| 849 |
bullet falloff computation based on weapon type and characteristics. |
|---|
| 850 |
Adjusted spread for FG42 when g_dmg 32 is set. |
|---|
| 851 |
* gabriel: Separated medic health regenerate rate adjustment into its own setting, |
|---|
| 852 |
g_medicHealthRegen, took out the regeneration rate values from g_medics, |
|---|
| 853 |
and added a couple more options for the sake of completeness. |
|---|
| 854 |
* josh: Changed favored team max probability on adaptive balancing to 70%. |
|---|
| 855 |
* josh: Mixed the map and playerrating probabilities in a more stable and |
|---|
| 856 |
readable way. |
|---|
| 857 |
* josh: Added team ratings info to the end of !listteams. |
|---|
| 858 |
* tjw: added g_XPDecay and g_XPDecayRate cvars (see docs) |
|---|
| 859 |
* perro: Added experimental damage-based XP. Added two cvars to support this: |
|---|
| 860 |
g_dmgXP and g_dmgXPLevel (see docs). |
|---|
| 861 |
* perro: reduced some of the minimums and defaults for damage-based xp. |
|---|
| 862 |
* josh: modified winning probability to sum to one |
|---|
| 863 |
* tjw: fixed g_XPDecay so that it will decay past the set skillPoints for |
|---|
| 864 |
each level-up. Note that this currently makes the scripting play |
|---|
| 865 |
the "Congratulations on your promotion [Rank]" when the player is |
|---|
| 866 |
actually being demoted which is kind of funny, but should probably |
|---|
| 867 |
be turned off if possible. |
|---|
| 868 |
* perro: added et-pro-style damage XP option. Changed cvars from |
|---|
| 869 |
g_dmgXP and g_dmgXPLevel to: |
|---|
| 870 |
g_damageXP and g_damageXPLevel |
|---|
| 871 |
* tjw: added g_XPDecayFloor cvar (see docs) |
|---|
| 872 |
* tjw: added g_XPDecay 32 flag (see docs) |
|---|
| 873 |
* tjw; writexp command will now update the xpsave information of all of |
|---|
| 874 |
currently connected players. |
|---|
| 875 |
* tjw: added !resetmyxp shrubbot command. Also fixed the !resetxp command |
|---|
| 876 |
so that it didn't allow players to keep their skill points, rank, |
|---|
| 877 |
and level specific weapons. |
|---|
| 878 |
* tjw: added g_maxXP cvar (see docs) |
|---|
| 879 |
* josh: Changed g_activeTeamBalance to g_ATB_diff, and added g_ATB |
|---|
| 880 |
(see docs) |
|---|
| 881 |
* josh: Added g_ATB 2 which uses playerrating to balance teams. Seems to |
|---|
| 882 |
work well so far. |
|---|
| 883 |
* tjw: rewrote g_dyno 1 so that checking for sudden death overtime is done |
|---|
| 884 |
with the actualy scripting engine. this is probably buggy but it |
|---|
| 885 |
works on battery anyway. |
|---|
| 886 |
* tjw: implemented a workaround for mapscripts such as fueldump's that |
|---|
| 887 |
incorrectly put a "wait" before "wm_endround". This was causing |
|---|
| 888 |
the timelimit to be hit if the objective exploded in sudden death |
|---|
| 889 |
incorrectly giving the defending team victory. |
|---|
| 890 |
* matt: added team lock status to !listteams |
|---|
| 891 |
* josh: g_ATB 2 now allows swapping with g_ATB_swap. Also, skill level in |
|---|
| 892 |
player rating is now twice as important as map difficulty. |
|---|
| 893 |
* tjw: may have fixed a g_shortcuts crash related to players having |
|---|
| 894 |
shortcuts in their name. |
|---|
| 895 |
* tjw: improved the "team" command so that it bails out if the selected |
|---|
| 896 |
class or weapon are not available due to the team_max______ cvars. |
|---|
| 897 |
also it will use latched weapons if no weapons were provided as |
|---|
| 898 |
parameters. |
|---|
| 899 |
* perro: adjusted g_damageXP 1 settings to grant damage XP for kill shots, too. |
|---|
| 900 |
cleaned-up the damageXP code. |
|---|
| 901 |
fixed typo in g_main.c that was preventing linking |
|---|
| 902 |
* josh: Fixed a min players playerrating bug and added sanity checking to |
|---|
| 903 |
mapPad. g_playerRating_mapPad allows you to add wins to the maps to |
|---|
| 904 |
stabilize the means early on. |
|---|
| 905 |
* forty: modernized the linux stack trace code, handles more errors (SIGILL, |
|---|
| 906 |
SIGFPE, SIGBUS) |
|---|
| 907 |
* perro: fixed crash bug with G_DamageXP set and clients falling to their death. |
|---|
| 908 |
also fixed several other non-reported bugs with G_DamageXP |
|---|
| 909 |
* kw: bugfix: players could get in a tank while looking through a sniper scope. |
|---|
| 910 |
* kw: most servercommands now work on non-dedicated servers too. |
|---|
| 911 |
* tjw: added some glibc #ifdefs for glibc 2.1.3 compatability in g_crash.c |
|---|
| 912 |
* tjw: added skill_weight and map_weight to [mapstat] in xpsave file |
|---|
| 913 |
* kw: bugfix: "Reloading" the knife let you lose all your knives. |
|---|
| 914 |
bugfix: double attack sounds when throwing knives was off or empty clip. |
|---|
| 915 |
bugfix: throwing knives didn't play the correct sound. |
|---|
| 916 |
* josh: bugfix: Map padding sanity check resulted in garbage for map pad |
|---|
| 917 |
* josh: map padding now falls off as it is replaced with real matches. |
|---|
| 918 |
* josh: map padding defaults to 50 per team. Disappears after 100 games. |
|---|
| 919 |
* josh: skill and map weights now start and 0.5 and adapt. Changed to start |
|---|
| 920 |
at 0.5 since the map padding will ofset any early imbalance. |
|---|
| 921 |
* josh: "cleaned up" ratings code. made ratings updates more accurate. |
|---|
| 922 |
* tjw: g_teamForceBalance_playerrating no longer requires g_teamForceBalance |
|---|
| 923 |
to be enabled (which it overrides anyway). |
|---|
| 924 |
* josh: Increased player award to reflect the new attenuation. Increased |
|---|
| 925 |
weight update learning rate to adapt fast. The weight update LR |
|---|
| 926 |
doesn't really matter in this case. Too high or too low will make |
|---|
| 927 |
it adapt slower, but not incorrectly. |
|---|
| 928 |
* perro: reduced size of hitboxes on kickables to further reduce "velcro" effect |
|---|
| 929 |
hitboxes are now only drawn if the kickables cvar is actually non-zero |
|---|
| 930 |
* tjw: g_ATB 2 will now warn players they are about to be moved 10 seconds |
|---|
| 931 |
before the switch. |
|---|
| 932 |
* tjw: ATB will not switch players who have a disguise or who are carrying |
|---|
| 933 |
an objective |
|---|
| 934 |
* tjw: ATB will not switch any players if any team has two players who are |
|---|
| 935 |
out of lives on limited lives servers. |
|---|
| 936 |
* perro: prevented arty/air/grenade/etc damage from players who have disconnected |
|---|
| 937 |
or dropped to spec. mode. |
|---|
| 938 |
|
|---|
| 939 |
* tjw: ATB will not switch any players if there's a dynamite plant ticking |
|---|
| 940 |
that could end the game. |
|---|
| 941 |
* tjw: added 64 and 128 flags to g_XPDecay (see docs) |
|---|
| 942 |
* tjw: I added the raw netname to shrubbot.cfg and xpsave.cfg instead of |
|---|
| 943 |
the "Sanitized" version. This has been requested by those who |
|---|
| 944 |
wish to see colors and case in their parsing scripts. Also fixed |
|---|
| 945 |
a bug with !listplayers that could screw up columns if a level |
|---|
| 946 |
name had non alphanumerics in it. |
|---|
| 947 |
* tjw: ATB will not switch any players if there are less than 5 mins left |
|---|
| 948 |
in the match. |
|---|
| 949 |
* josh: Changed my mind about some parts of the ratings for now. Needs more |
|---|
| 950 |
work to take it to that level. Things scale as before now. |
|---|
| 951 |
* perro: added g_coverts 8 which causes disguised covies to take half damage |
|---|
| 952 |
* perro: added g_coverts 16 which causes disguised covies to be immune to |
|---|
| 953 |
splash damage. |
|---|
| 954 |
* perro: added g_coverts 64 which covers non-silenced weapons |
|---|
| 955 |
cleaned-up the "lose your uniform" code |
|---|
| 956 |
* tjw: g_coverts 32 will now allow coverts to keep their disguise even |
|---|
| 957 |
if an enemy sees them firing a weapon. |
|---|
| 958 |
* tjw: added g_coverts 128 flag that allows disguised coverts to hop on |
|---|
| 959 |
emplaced guns without losing uniforms. firing emplaced weapons |
|---|
| 960 |
will still lose uniforms unless the 64 flag is set. Also, because |
|---|
| 961 |
of client side prediction, it will look like the uniform is lost |
|---|
| 962 |
to the client until they detatch from the gun. |
|---|
| 963 |
* tjw: fixed flickering health bar bug when looking at disguised coverts. |
|---|
| 964 |
* tjw: added csinfo and csdump console commands for debugging the |
|---|
| 965 |
MAX_GAMESTATE_CHARS client crash. Also added overflow protection |
|---|
| 966 |
which might be more trouble than it's worth. |
|---|
| 967 |
* tjw: I'm pretty sure I've tracked the MAX_GAMESTATE_CHARS client crashes |
|---|
| 968 |
to the the initial population of SERVERINFO cvars that I added |
|---|
| 969 |
to prevent a server crash mid-game on servers with lots of "sets" |
|---|
| 970 |
cvars). I replaced this populating with checking. |
|---|
| 971 |
* josh: Changed default g_teamForceBalance_playerrating to 0 and recommended |
|---|
| 972 |
60. People probably shouldn't start with this on. |
|---|
| 973 |
* josh: bugfix: Changed PMF_DOUBLEJUMPING bitflag from 65536 to 128 since |
|---|
| 974 |
only 16-bits are sent over to the client. This fixes a client bug, |
|---|
| 975 |
since it is in bg, but is compiled into the server as well. Thanks |
|---|
| 976 |
to Zozz for finding this. |
|---|
| 977 |
|
|---|
| 978 |
0.6.2 |
|---|
| 979 |
* gabriel: Fixed [t] shortcut for throwing knives: [t] was expanding to knives |
|---|
| 980 |
plus max knives. Now it just returns the knives in player possession. |
|---|
| 981 |
* tjw: fix for "player flicker" related to having a large number of |
|---|
| 982 |
custom pk3 files on the server. |
|---|
| 983 |
|
|---|
| 984 |
|
|---|
| 985 |
0.6.3 |
|---|
| 986 |
* tjw: "csdump 1" command will now print the full string instead of just the |
|---|
| 987 |
first 1024 characters. |
|---|
| 988 |
* tjw: GAMESTATE size tracking now correctly accounts for '\0' for each CS |
|---|
| 989 |
and correctly tracks the size of CS_SYSTEMINFO. Thanks AK.Waters. |
|---|
| 990 |
* tjw: fix for g_skipCorrection/PM_TraceLegs crash |
|---|
| 991 |
* josh: bugfix: end-of-game top overall killer was wrong, it's right now. |
|---|
| 992 |
* josh: rebalanced team sizes so that 1.5 vs. 1 is a blowout instead of 2x |
|---|
| 993 |
* tjw: xpsave will not save that the player is muted if the player has been |
|---|
| 994 |
auto-muted by g_censorMuteTime. |
|---|
| 995 |
* tjw: fixed shrubbot/xpsave memory leak. Thanks AK:Waters. |
|---|
| 996 |
* kw: Campaigns sometimes couldn't load when server had lots of campaigns. |
|---|
| 997 |
* josh: Changed initial map and skill weightings to 0.5 each. |
|---|
| 998 |
* tjw: fix kill spree messages when players have keys in their names. |
|---|
| 999 |
* tjw: fix custom obituary messages when players have keys in their names. |
|---|
| 1000 |
* tjw: fix for limited lives spectator exploit. |
|---|
| 1001 |
* tjw: g_shuffle_rating was using the wrong values. |
|---|
| 1002 |
* tjw: fix for etmain prone -> scoped weapon -> unprone bug |
|---|
| 1003 |
* tjw: fix for following a teammate as he switches teams bug |
|---|
| 1004 |
* tjw: g_throwableKnives 0 really disables /throwknife |
|---|
| 1005 |
* tjw: pass g_throwableKnives value to client in CS_ETPUBINFO |
|---|
| 1006 |
* tjw: added playsound_env for etadminmod compatability |
|---|
| 1007 |
* tjw: playsound and playsound_env are now properly g_tyranny protected |
|---|
| 1008 |
when used to play a sound to a specific client. |
|---|
| 1009 |
|
|---|
| 1010 |
|
|---|
| 1011 |
0.7.1 |
|---|
| 1012 |
* josh: Updated player rating model so that the better players on the team |
|---|
| 1013 |
get less points for winning than the worse ones, and they lose |
|---|
| 1014 |
more points for losing. This will prevent rating inflation. |
|---|
| 1015 |
* josh: No more swapping with g_ATB 2, only moving. But, g_ATB 2 will move |
|---|
| 1016 |
anyone, not just the top 3. It will start with the top 3. This way |
|---|
| 1017 |
the best players aren't hammered as much. |
|---|
| 1018 |
* josh: Those g_ATB'd 2 swapped can't move back during the match, but the |
|---|
| 1019 |
ATB count is reset on each map. This should be ok since everyone |
|---|
| 1020 |
is a move candidate. Though it will mean the best are still moved |
|---|
| 1021 |
first. This is kind of a hack that should be replaced with a |
|---|
| 1022 |
boolean on the map that says whether or not someone has been ATB'd |
|---|
| 1023 |
that map. That would be better. |
|---|
| 1024 |
* josh: Replaced the last change with map_ATBd_team which tracks the last |
|---|
| 1025 |
team ATB'd too. This way the best players won't be the first on |
|---|
| 1026 |
every map AND those ATB'd can only play on the last team they were |
|---|
| 1027 |
ATB'd to. ATB_count is not reset now. |
|---|
| 1028 |
* josh: Added !howfair which prints a simple summary of team fairness |
|---|
| 1029 |
based on player rating. This is printed to everyone on chat. |
|---|
| 1030 |
* josh: Added a fun little hack that for now shows player rating in the |
|---|
| 1031 |
scoreboard instead of XP, although it still says XP. This will |
|---|
| 1032 |
happen if you add 4 to g_playerRating. This will be replaced with |
|---|
| 1033 |
the new scoreboard by tjw, coming soon to an etpub near josh. |
|---|
| 1034 |
* josh: Fixed a bug where ATB was never allowing you to switch teams |
|---|
| 1035 |
without disconnecting. |
|---|
| 1036 |
* josh: Made it so ATB will unlock a player's ATB'd status if the team |
|---|
| 1037 |
they have been switched to becomes a little too good as defined by |
|---|
| 1038 |
g_teamForceBalance_playerrating. This unlock only happens when |
|---|
| 1039 |
they try and move to a different team, however. |
|---|
| 1040 |
* josh: g_teamForceBalance_playerrating now checks what a team's |
|---|
| 1041 |
probability of winning would be AFTER adding that player. If both |
|---|
| 1042 |
teams become "too good" it will allow the player to join the |
|---|
| 1043 |
lesser of the two evils. |
|---|
| 1044 |
* josh: ATB won't move a player if doing so will upset the balance the |
|---|
| 1045 |
other way. It'll pick a less skilled player instead. |
|---|
| 1046 |
* josh: When g_inactivity is hit, it will putspec instead of kick. |
|---|
| 1047 |
* josh: g_ATB 2 will now also act during intermission and warmup. |
|---|
| 1048 |
* josh: Added time per team tracking for later use in pro-rating rating. |
|---|
| 1049 |
* josh: Increased player rating learning rate (award) since it updates a |
|---|
| 1050 |
bit slower now based on how close a player is to his team's |
|---|
| 1051 |
average. |
|---|
| 1052 |
* josh: g_spectatorInactivity will only kick if the server is full. |
|---|
| 1053 |
* josh: Player will now get messages about their end map rating change. |
|---|
| 1054 |
* josh: Player rating is now prorated by the time a player plays on each |
|---|
| 1055 |
team. If you play only half the match and play on the winning |
|---|
| 1056 |
team, you only get half the points, etc. |
|---|
| 1057 |
* josh: Added the "hero" flag. If you are ATB'd or if you switch to a team |
|---|
| 1058 |
that only has a 35% chance or worse of winning, you become a hero. |
|---|
| 1059 |
If you stay with that team, you will get full points if your team |
|---|
| 1060 |
wins instead of being prorated. Any team change will untoggle the |
|---|
| 1061 |
flag. |
|---|
| 1062 |
* josh: PLAYER_RATING_SCOREBOARD will now sort the scoreboard by rating. |
|---|
| 1063 |
* forty: mine id |
|---|
| 1064 |
* forty: added g_coverts 256 flag which gives xp for constructive use of smoke |
|---|
| 1065 |
* josh: Added g_misc 64, gives ZERO fall damage. For those crazy servers. |
|---|
| 1066 |
* forty: fix mine id toggling. |
|---|
| 1067 |
* josh: Made sure the ATB unlocking check passes an ent into GetWinProb. |
|---|
| 1068 |
* forty: #422 - Medpack animation fix by jaquboss |
|---|
| 1069 |
* forty: #381 - Revive Messages |
|---|
| 1070 |
* forty: #387 - Optionally forbid teammates from blocking each other's strikes. |
|---|
| 1071 |
* josh: Moved the win probability model's use of map win / loss records and |
|---|
| 1072 |
size advantage calculations into allies_rating and axis_rating. |
|---|
| 1073 |
This will simplify the calculations and allow the model to adapt to |
|---|
| 1074 |
differences in size advantages per map. The new ratings basically |
|---|
| 1075 |
say how important your average axis or allies team member is on |
|---|
| 1076 |
that map. |
|---|
| 1077 |
* kw: g_msgpos/g_killingSpreePos "3" displays banners/killingsprees at the |
|---|
| 1078 |
top of the screen (REQUIRES etpub_client). |
|---|
| 1079 |
* kw: g_msgpos/g_killingSpreePos "4" displays banners/killingsprees only |
|---|
| 1080 |
into the console. |
|---|
| 1081 |
* kw: The servercommand "bp" prints messages at the top of the screen |
|---|
| 1082 |
(REQUIRES etpub_client). |
|---|
| 1083 |
* forty: Gib logging reports all gibs. |
|---|
| 1084 |
* forty: #127 - Censor XP loss, and censor burn options |
|---|
| 1085 |
* josh: Added support for tracking if players have played enough games for |
|---|
| 1086 |
their player rating to be trusted. Currently, 24 = full trust. |
|---|
| 1087 |
* josh: Fixed a bug in ATB allowing unstable moves. |
|---|
| 1088 |
* josh: Fixed a player rating bug giving the wrong points to losers. |
|---|
| 1089 |
* josh: Added a games left measure to add uncertainty to the probability |
|---|
| 1090 |
measures when the players are less known. |
|---|
| 1091 |
* josh: Cleaned up some code to be more in line with the guidelines. |
|---|
| 1092 |
* josh: Fixed a potentially critical PTB prediction error. |
|---|
| 1093 |
* josh: !howfair is now customizable with g_teamForceBalance_playerrating |
|---|
| 1094 |
and g_ATB_diff. |
|---|
| 1095 |
* forty: #428 - Gib Logging Crash Fix |
|---|
| 1096 |
* josh: Hero threshold moved to 0.20 or 20%. |
|---|
| 1097 |
* forty: #377 - g_dropMsg |
|---|
| 1098 |
* forty: Fix auto temp ban isn't enforced consistently across patch versions. |
|---|
| 1099 |
* forty: Clients dropped for being banned are now given the reason for banning |
|---|
| 1100 |
and time until expiration. |
|---|
| 1101 |
* josh: Changed g_teamForceBalance_playerrating to just a boolean. 0 for on, |
|---|
| 1102 |
1 for off. The threshold used is now g_ATB_diff. I didn't see a point |
|---|
| 1103 |
in having two thresholds. |
|---|
| 1104 |
* josh: From now on, teams will always be balanced by numbers if |
|---|
| 1105 |
g_teamForceBalance is on. If g_teamForceBalance_playerrating is |
|---|
| 1106 |
also on, it will balance by numbers ONLY when joining either team |
|---|
| 1107 |
results in a probability < g_ATB_diff. If you don't want this, set |
|---|
| 1108 |
g_teamForceBalance to 0. This will also mean that |
|---|
| 1109 |
g_teamForceBalance_playerrating will no longer trigger |
|---|
| 1110 |
g_balancedteams, which is probably fair. |
|---|
| 1111 |
* josh: Switched player rating from being 1600-based to 0-based because of |
|---|
| 1112 |
better results in simulations. This will necessitate starting the |
|---|
| 1113 |
ratings over. To do this, I'm using playerrating2, |
|---|
| 1114 |
rated_games_played, axis_rating2, and allies_rating2. By 0.8, these |
|---|
| 1115 |
should all just replace the originals, and by 0.9, they should be |
|---|
| 1116 |
removed. |
|---|
| 1117 |
* josh: If PLAYER_RATING_VISIBLE isn't set, there will be no ratings points |
|---|
| 1118 |
messages at the end of the map. |
|---|
| 1119 |
* magik: added Omni-Bot support (currently supporting Omni-Bot v0.51) |
|---|
| 1120 |
* forty: Added auto temp ban isn't enforced consistently across patch versions |
|---|
| 1121 |
with !kick. |
|---|
| 1122 |
* kw: Fixed a lag "blink" in health display in the crosshairnames of |
|---|
| 1123 |
disguised coverts which made them easy to spot. |
|---|
| 1124 |
* forty: stack traces on win32 w/ vc 6 & vc 7. |
|---|
| 1125 |
* matt: fix linux stack trace compile error |
|---|
| 1126 |
* josh: Trying to fix a sync bug between Connect and Disconnect |
|---|
| 1127 |
* josh: Changed g_ATB_diff default to 80 since in actuality when the model |
|---|
| 1128 |
says 75 it's really close to 65, but when it says 80 it's not far |
|---|
| 1129 |
from 75. |
|---|
| 1130 |
* kw: Spectators can team (voice)chat. (etpub_client >= 20060119 is needed |
|---|
| 1131 |
to open the voicechat menu as spectator) |
|---|
| 1132 |
* kw: added /mt command that sends a private message to matching players |
|---|
| 1133 |
in your team only. |
|---|
| 1134 |
* forty: #430 - base race mineid and map mines fix. |
|---|
| 1135 |
* forty: FORUM - specs/team specs get xp for spot. |
|---|
| 1136 |
* forty: #423 - Fix Opposite team mine spotted while being diffused |
|---|
| 1137 |
(by opposing engie) renders mine un-disarmable. |
|---|
| 1138 |
* kw: major rewrite of the !help command, works more like shrub now. |
|---|
| 1139 |
* forty: enabled bad connection icon for clients newer than 20051230. |
|---|
| 1140 |
* forty: Fix riflenade bug, where after firing a rifle grenade and not having |
|---|
| 1141 |
enough time to finish the automatic switching to the rifle before |
|---|
| 1142 |
dying, Player ends up with a useless rifle grenade or losing their |
|---|
| 1143 |
rifle. |
|---|
| 1144 |
* forty: Add g_canisterKickOwner, set this to 1 gives kicker ownership of the |
|---|
| 1145 |
kicked canister. |
|---|
| 1146 |
* forty: #349 - Moved team damage kick to the end of ClientEndFrame to |
|---|
| 1147 |
prevent invisible clips from forming. |
|---|
| 1148 |
* forty: #396 - Fix shooting in your own feet when g_panzersVulnerable is |
|---|
| 1149 |
enabled. |
|---|
| 1150 |
* josh: Added percent_time into the player rating model. It will now take |
|---|
| 1151 |
into account how much time has passed and therefore ATB can detect |
|---|
| 1152 |
the spawnkilling of the the achieving team, or at least if the |
|---|
| 1153 |
achieving team is being held longer than average. When this |
|---|
| 1154 |
happens, ATB can move players to that team. |
|---|
| 1155 |
* tjw: use etmain uniform handling related to satchel/smoke/knife/binoc |
|---|
| 1156 |
when g_coverts is 0. |
|---|
| 1157 |
* forty: some additional things needed for etpro mapscripts |
|---|
| 1158 |
* forty: spawn function for fake brushes |
|---|
| 1159 |
* tjw: added some modifiers to the time parameter of the !ban command. |
|---|
| 1160 |
the modifiers are 'm', 'h', 'd', and 'w' meaning minutes, hours, |
|---|
| 1161 |
days, and weeks respectively. for example, it is now possible to |
|---|
| 1162 |
use the command "!ban tjw 2w take two weeks off" to ban tjw for |
|---|
| 1163 |
2 weeks instead of trying to add up how many seconds that would be. |
|---|
| 1164 |
* josh: Added SHUFR_PROB which is basically a smarter player rating shuffle. |
|---|
| 1165 |
It will take into account the map now when it shuffles and greedily |
|---|
| 1166 |
give the teams closest to 50/50. It's not optimal. If someone wants |
|---|
| 1167 |
to, they can code up a time bounded branch and bound to find the |
|---|
| 1168 |
optimal teams. It's option 5, 4 is normal prate shuffle. |
|---|
| 1169 |
* forty: fun_on_ice/jv-trainjump-v3 crash fix. |
|---|
| 1170 |
* tjw: ATB must not run run during GS_WARMUP because it goes nuts as |
|---|
| 1171 |
people connect at the start of warmup. Also without a respawn |
|---|
| 1172 |
timer, ATB has no time restraint. |
|---|
| 1173 |
* tjw: ATB warning message now uses correct color to describe the other |
|---|
| 1174 |
team. |
|---|
| 1175 |
* tjw: ATB will stop its infinite swapping fits if moving a player |
|---|
| 1176 |
would not improve the losing team's score. |
|---|
| 1177 |
* kw: fixed a server crash issue in the team command. |
|---|
| 1178 |
* kw: selected weapons are saved over class and team changes. |
|---|
| 1179 |
* kw: fixed single pistol wasn't selectable at level 4 light weapon skill. |
|---|
| 1180 |
* kw: added etpro's class and nextteam commands. |
|---|
| 1181 |
* tjw: don't drop people for g_inactivity when in limbo |
|---|
| 1182 |
* josh: changed the hero threshold to (1 - g_ATB_diff) and the default |
|---|
| 1183 |
g_ATB_diff to 70 since recent model evaluations show the time |
|---|
| 1184 |
weights to make the model conservative instead of extreme. |
|---|
| 1185 |
* tjw: removed XPSave persistence across STOPWATCH rounds. |
|---|
| 1186 |
* josh: Added disconnect tracking and fixed a couple of bugs in rating |
|---|
| 1187 |
updates as well. |
|---|
| 1188 |
* josh: Changed non-updating calls to GetWinProb to take into account the |
|---|
| 1189 |
amount of time the players have spent so far, and assume they are |
|---|
| 1190 |
going to spend the rest of the time on their current team. ATB and |
|---|
| 1191 |
PTB will have better info this way. What this means is if a player |
|---|
| 1192 |
joins half-way through, he'll only count as HALF a player instead |
|---|
| 1193 |
of a full-player. This means PTB will let him join teams it |
|---|
| 1194 |
wouldn't have in the past. |
|---|
| 1195 |
* josh: Player rating now assumes the worth of the number of players per |
|---|
| 1196 |
team grows exponentially instead of linearly. This should result in |
|---|
| 1197 |
less unevenness in numbers when ATB is running. |
|---|
| 1198 |
* tjw: added g_coverts 512 flag to bring back the pre 0.6.4 disguise |
|---|
| 1199 |
handling for knife/binoc/smoke/satchel. |
|---|
| 1200 |
* tjw: possible fix for GAMESTATE length tracking. |
|---|
| 1201 |
* josh: ATB uses sums instead of means for team ratings. This prevents a |
|---|
| 1202 |
lone player from having an effectively high rating. |
|---|
| 1203 |
* josh: Major changes to ATB. It's back to using win record information |
|---|
| 1204 |
instead of explicit map weights. So the map rating weights in xpsave |
|---|
| 1205 |
don't do anything for now, maybe for awhile. This also means that |
|---|
| 1206 |
g_playerRating_mapPad is used again. Also, in stopwatch mode, rating |
|---|
| 1207 |
and ATB will ignore all map info. This changes should help ATB |
|---|
| 1208 |
handle map info information in a more balanced way. |
|---|
| 1209 |
* kw: Throwing knives inside a tank, while leaning or using binocs fixed. |
|---|
| 1210 |
* josh: g_shuffle_rating 5 should work OK now. Let me know if it doesn't. |
|---|
| 1211 |
* josh: In stopwatch mode, rating updates will proceed the same, but non- |
|---|
| 1212 |
updating calls to G_GetWinProbability will ignore map info. This |
|---|
| 1213 |
makes the updating calls more fair. |
|---|
| 1214 |
* tjw: added message for dropped clients related to g_XPSave 8 |
|---|
| 1215 |
* josh: Fixed a bug that broke hero detection. |
|---|
| 1216 |
* josh: Fixed a team force balance bug that prevented ATB'd players from |
|---|
| 1217 |
rejoining their ATB'd team if it had too many players and it wasn't |
|---|
| 1218 |
to unfair. |
|---|
| 1219 |
* josh: Even stopwatch rounds will be ignored in ratings updates until the |
|---|
| 1220 |
probability model accounts for the shorter timelimit. |
|---|
| 1221 |
* tjw: possible fix for g_shortcuts related crashes |
|---|
| 1222 |
* josh: PLAYER_RATING_DATASET now logs when objectives are accomplished and |
|---|
| 1223 |
outputs the timelimit on maps. |
|---|
| 1224 |
* josh: Began adding support for including objective times in ratings. |
|---|
| 1225 |
* josh: Added tc_base.script to the Examples because the original tc_base |
|---|
| 1226 |
marks completed objectives as "failed" instead of "complete" which |
|---|
| 1227 |
will confuse later versions of the player rating system. Whoever |
|---|
| 1228 |
writes the docs for 0.7.1, PLEASE tell them to use this script if |
|---|
| 1229 |
they are going to use player rating with tc_base. |
|---|
| 1230 |
* forty: ps->grenadeTimeLeft was not fully predicted. |
|---|
| 1231 |
* josh: Added rank to xpsave_table.php |
|---|
| 1232 |
* tjw: fixed coloring of "(called by NAME)" when using g_voting 4 flag |
|---|
| 1233 |
(this only effects newer etpub_client) |
|---|
| 1234 |
* tjw: even g_ATB 2 is now limited to only moving one person per team |
|---|
| 1235 |
spawn cycle. |
|---|
| 1236 |
* tjw: Applied jaybird's fix for possible floating point calculation |
|---|
| 1237 |
problem that can lead to crashing in G_RunThink(). Thanks jaybird. |
|---|
| 1238 |
* tjw: seperated code for g_ATB 1 and g_ATB 2 so it's more readable. |
|---|
| 1239 |
* tjw: g_ATB 2 now tries to keep the teams balanced in number of players |
|---|
| 1240 |
as well as skill. |
|---|
| 1241 |
* tjw: duplicate guid drop message should not contain guid since it gets |
|---|
| 1242 |
broadcast to all players. |
|---|
| 1243 |
* tjw: g_ATB 2 will now try to balance teams by number immediatly after |
|---|
| 1244 |
moving someone. |
|---|
| 1245 |
* tjw: discover max timelimit from mapscript to use in calculations for |
|---|
| 1246 |
playerrating, ATB, and max live computation on maps with variable |
|---|
| 1247 |
timelimits like temple and daybreak. |
|---|
| 1248 |
* tjw: added checking to keep party panzer from using up all available |
|---|
| 1249 |
game entities and crashing the server. |
|---|
| 1250 |
* josh: Added network code for sending http posts to a web server. I don't |
|---|
| 1251 |
recommend using it without threads. bgr is preparing a thread |
|---|
| 1252 |
library we can use. The net code will be used for sending any |
|---|
| 1253 |
information you like to a web server. The example I coded in will |
|---|
| 1254 |
send chats to a web server somewhere. This way you can have a web |
|---|
| 1255 |
page that shows server chats. But don't use it as is. It will lag |
|---|
| 1256 |
the server on every chat. That's why I put that qfalse there. I'll |
|---|
| 1257 |
make it grab the host name, etc., only once per url change. Also, |
|---|
| 1258 |
the net code isn't adapted for windows yet. I need to add some |
|---|
| 1259 |
ifdefs that I haven't yet, sorry. |
|---|
| 1260 |
* josh: Added windows support to g_http_client.c. Probably. Needs testing |
|---|
| 1261 |
* tjw: changed ATB shutoff time from 5 mins before map end to 3 mins. |
|---|
| 1262 |
* josh: Added some preliminary threading support, but it's useless until we |
|---|
| 1263 |
can link threading libraries statically into qagame. Anyone know |
|---|
| 1264 |
how to do that? |
|---|
| 1265 |
* josh: Increased kill rating points on the flamethrower from 4 to 8 based |
|---|
| 1266 |
on tjw's discovery that there are at least twice as many kills with |
|---|
| 1267 |
the 4 point panzer. |
|---|
| 1268 |
* josh: Added !balance (uses shuffle's admin rights 'S') which calls one |
|---|
| 1269 |
cycle of ATB to balance teams. |
|---|
| 1270 |
* josh: ATB wouldn't even the numbers if it didn't bring the odds below |
|---|
| 1271 |
g_ATB_diff---even if it did improve them. Now ATB will be able to |
|---|
| 1272 |
move players to even numbers even when it won't completely fix the |
|---|
| 1273 |
odds---as long as they don't get worse. This will allow numbers |
|---|
| 1274 |
balancing when odds balancing may not be possible or easy. |
|---|
| 1275 |
* josh: Also, ATB wouldn't move anyone to odds balance if it didn't bring |
|---|
| 1276 |
the prob below ATB_diff. Now, it will still move a player even if |
|---|
| 1277 |
it doesn't completely fix things. The next ATB run may be able to |
|---|
| 1278 |
fix things even more. We could make it odds balance more than one |
|---|
| 1279 |
at a time by letting it recurse for that reason too, but we may not |
|---|
| 1280 |
have to. It does mean waiting an extra spawn though. |
|---|
| 1281 |
* josh: Modified kill rating to prorate the update based on the amount of |
|---|
| 1282 |
damage you do instead of just the kill itself. This will make sure |
|---|
| 1283 |
whoever does the most damage to you gets the update. So if someone |
|---|
| 1284 |
much better than you almost kills you, you won't lose to much if a |
|---|
| 1285 |
n00b comes along and finishes you off. |
|---|
| 1286 |
* josh: Made kill rating a float so you don't miss out on small points. |
|---|
| 1287 |
* josh: Fixed a major bug in player certainty for !howfair. |
|---|
| 1288 |
* josh: Found another bug in player certainty for !howfair. |
|---|
| 1289 |
* josh: If you've been ATBd, you can't change to another team unless the |
|---|
| 1290 |
map changes or the odds swing the other way---even if ATB is turned |
|---|
| 1291 |
off. This is to make !balance more effective on non-ATB servers. |
|---|
| 1292 |
* josh: Added "Start of warmup." and "Start of round." to the log. Used |
|---|
| 1293 |
this convention because it's how shrubet did it and those no reason |
|---|
| 1294 |
to do it different. For log watchers mostly. |
|---|
| 1295 |
* tjw: pthreads is now dlopen()'d in an effort to make the qagame.so |
|---|
| 1296 |
compatable for glibc 2.1 through 2.3. Thanks bgr for figuring |
|---|
| 1297 |
this out for me. |
|---|
| 1298 |
* tjw: "Project: Bug Fix" 073 merged |
|---|
| 1299 |
* tjw: "Project: Bug Fix" 080 merged |
|---|
| 1300 |
* tjw: "Project: Bug Fix" 081 merged |
|---|
| 1301 |
* tjw: "Project: Bug Fix" 083 merged |
|---|
| 1302 |
* josh: Added an http ratings post. At the end of each map it will post one |
|---|
| 1303 |
line per player with GUID, PR, KR_match, KR_overall, and name. |
|---|
| 1304 |
Currently it will create one thread per player. When bgr adds the |
|---|
| 1305 |
thread queue stuff, I'll make it more efficient. Set |
|---|
| 1306 |
g_httpPostURL_ratings to enable this. |
|---|
| 1307 |
* tjw: added initial support for killrating and playerrating score commands. |
|---|
| 1308 |
* forty: fix for !resetmyxp gives a full chargebar exploit |
|---|
| 1309 |
* josh: match_killrating is now the change in overall_killrating within a |
|---|
| 1310 |
match instead of a separate killrating. |
|---|
| 1311 |
* forty: fix for multiple helmets with antilag disabled |
|---|
| 1312 |
* tjw: fixed bug with checking for game ending dyno plants that let |
|---|
| 1313 |
the "cvar" script action run. |
|---|
| 1314 |
* josh: Fixed a bug in damage-based kill rating that gave too much credit |
|---|
| 1315 |
to single instances of high damage. |
|---|
| 1316 |
* josh: Added preliminary g_tactics code. So far what this does is make it |
|---|
| 1317 |
so when you shoot an SMG with at least one enemy within your fOV, |
|---|
| 1318 |
you will hit that player no matter what. It will pick the closest |
|---|
| 1319 |
player to you. It makes sure they're visible as well. I need to add |
|---|
| 1320 |
something to the client that takes the angles stored in |
|---|
| 1321 |
ps.stats[STAT_AIMING_*] and actually moves the aim of the player. |
|---|
| 1322 |
This will make it more intuitive. I also still need to add some |
|---|
| 1323 |
randomness based on your LW, BS, and distance. |
|---|
| 1324 |
* josh: Added snapping to server-side aiming. It will snap the client's view |
|---|
| 1325 |
to the chosen target now. |
|---|
| 1326 |
* josh: Added g_httpPostURL_log (ticket 464). All log entries in |
|---|
| 1327 |
G_LogPrintf will be posted if a URL is given. Only on linux and |
|---|
| 1328 |
maybe MacOS (untested?) currently. The LogPrintfs in the posting |
|---|
| 1329 |
code won't get http posted though. Maybe later. |
|---|
| 1330 |
* josh: ATBd team is now tracked across disconnects. |
|---|
| 1331 |
* josh: tactics auto-aiming is done randomly based on distance, LW, and BS. |
|---|
| 1332 |
You start at 66% likely to hit and go up / down from there. Still |
|---|
| 1333 |
need to make weapon specific effects. I also need to change the |
|---|
| 1334 |
hackish way I prevent you from damaging when you "miss". I just set |
|---|
| 1335 |
damage to 0 but still call Bullet_Fire. I need to simulate a real |
|---|
| 1336 |
miss. |
|---|
| 1337 |
* josh: Auto-aimed misses are handled in Bullet_Fire_Extended now. |
|---|
| 1338 |
* forty: Added g_floodprotect which moves the flood protection code into the |
|---|
| 1339 |
mod code and disables the engine flood protection. |
|---|
| 1340 |
callvote, say/vsay/teamsay/etc, fireteam, rconauth, ready, specinvite, |
|---|
| 1341 |
teamready, ref are currently rate limited. |
|---|
| 1342 |
* josh: Cleaned up antilag code and fixed the real unremovable helmet bug. |
|---|
| 1343 |
* josh: Added headshots to g_tactics. Also, you will ALWAYS aim at the head |
|---|
| 1344 |
now, even if the randomness decides you will only hit the body. The |
|---|
| 1345 |
only time you won't aim at the head is if you roll almost 3 higher |
|---|
| 1346 |
than the difficulty. This is, like, a critical miss and you won't |
|---|
| 1347 |
aim at all. |
|---|
| 1348 |
* forty: Added thread/http_client support for win32. |
|---|
| 1349 |
* tjw: fixed damage stats so they don't count more damage than the victim |
|---|
| 1350 |
had to give. This was most noticable on goomba kills and |
|---|
| 1351 |
construction madness. (Ticket 468) |
|---|
| 1352 |
* tjw: added some shrubbot flags: |
|---|
| 1353 |
'0' - is not effected by any inactivity setting (removed from the |
|---|
| 1354 |
'1' flag.) |
|---|
| 1355 |
'!' - any shrubbot command will have no effect on a player with |
|---|
| 1356 |
this flag. |
|---|
| 1357 |
'@' - no matter what level a player with this flag has, he |
|---|
| 1358 |
will show up as a level 0 admin in !listplayers. |
|---|
| 1359 |
* josh: Tactics now aims MG42s on tanks, etc., and the weapons are now |
|---|
| 1360 |
balanced for skill and distance. |
|---|
| 1361 |
* forty: Fixed bug with flood protect. |
|---|
| 1362 |
* tjw: g_shuffle_rating 5 now does essentially the same thing as !shuffle |
|---|
| 1363 |
followed by !balance if g_shuffle_rating was 4. |
|---|
| 1364 |
* josh: g_tactics aiming will ignore playdeads. They can be shot normally. |
|---|
| 1365 |
* tjw: added SBP() as a buffered alternative to SP() for use with shrubbot |
|---|
| 1366 |
commands with a lot of output. This should help !listplayers lag. |
|---|
| 1367 |
* tjw: added SBP() support to !listteams, !help, and !showbans |
|---|
| 1368 |
* tjw: the "made" parameter should now be consistent across all platforms |
|---|
| 1369 |
this will make the output of !showbans consistent for newly created |
|---|
| 1370 |
bans. |
|---|
| 1371 |
* tjw: added a new optional shrubbot.cfg element called [command]. |
|---|
| 1372 |
(see docs) |
|---|
| 1373 |
* tjw: cache probabilities when using g_playerRating to lessen server load. |
|---|
| 1374 |
* tjw: added playerrating tracking for a player's skill levels (e.g. battle |
|---|
| 1375 |
sense) at the time of every playerrating change. in the future, |
|---|
| 1376 |
this will be used to adjust playerrating importance in win |
|---|
| 1377 |
probability calculations depending on the players current class |
|---|
| 1378 |
and skill level. currently off by default, requires g_playerRating |
|---|
| 1379 |
32 flag for now. |
|---|
| 1380 |
* tjw: updated skill pr tracking so that it desperses rating points based |
|---|
| 1381 |
on total time a player was at each skill level instead of just using |
|---|
| 1382 |
the skill level class he was using at the end of the round. |
|---|
| 1383 |
* tjw: added caching if cl_guid from ClientConnect() so reduce the |
|---|
| 1384 |
amount of userinfo parsing. WARNING: if you're running nightly |
|---|
| 1385 |
builds you probably want to backup your xpsave.cfg and shrubbot.cfg |
|---|
| 1386 |
just in case. |
|---|
| 1387 |
* josh: Rebalanced the weapon ratings for kill rating. |
|---|
| 1388 |
* tjw: added disconnect tracking for skill-based playerrating tracking. |
|---|
| 1389 |
* tjw: Oops, I never fully added lives tracking into the new XPSave. |
|---|
| 1390 |
I added it now using the new disconnect tracking. |
|---|
| 1391 |
* josh: Added prinfo and krinfo console / rcon commands which give player |
|---|
| 1392 |
and kill ratings sorted and by team. Also made the prob model |
|---|
| 1393 |
global in level.win_probability_model for more informative howfair |
|---|
| 1394 |
info, etc. Really shouldn't be used without a G_GetWinProb call |
|---|
| 1395 |
beforehand though. |
|---|
| 1396 |
* josh: Replaced console / rcon command ratingsinfo with winprob which |
|---|
| 1397 |
gives A LOT of info about the current win_probability_model, |
|---|
| 1398 |
including timeleft! Yay! |
|---|
| 1399 |
* josh: krinfo gives averages and so does prinfo. prinfo also gives time |
|---|
| 1400 |
related info per player now, including the effective player rating |
|---|
| 1401 |
of that player for that team, assuming he stays on that team for the |
|---|
| 1402 |
rest of the match. Note that the average given in prinfo takes into |
|---|
| 1403 |
account disconnects. Disconnects are shown as well. |
|---|
| 1404 |
* josh: Fixed a bug that allowed KR updates when the victim was already |
|---|
| 1405 |
dead. This could lead to large, negative KRs since the damage ratio |
|---|
| 1406 |
would be negative. |
|---|
| 1407 |
* tjw: fix for getting stuck in walls/solids. |
|---|
| 1408 |
* tjw: set default shrubbot levels properly. |
|---|
| 1409 |
* tjw: new shrubbot flags '!' and '@' do not get implied with the '*' |
|---|
| 1410 |
wildcard. they are meant for individual admins only. |
|---|
| 1411 |
* matt: hopefully fixed team_maxCLASS cvars incorrectly calculating team |
|---|
| 1412 |
totals |
|---|
| 1413 |
* kw: Referee's can vote a second time to instantly pass/fail a running |
|---|
| 1414 |
vote. Referee's can now also vote as spectator. |
|---|
| 1415 |
* tjw: Added ensiform's COM_StripExtensionSafe and fixed remapShader arg |
|---|
| 1416 |
handling. (from ticket:502) |
|---|
| 1417 |
* josh: ATB will ignore map info DURING a stopwatch round. At the end of |
|---|
| 1418 |
the first round it will still update using map info. It will not |
|---|
| 1419 |
update at the end of the second round since we would have to track |
|---|
| 1420 |
either the effects of time or how long each player spent on both |
|---|
| 1421 |
teams throughout both rounds. |
|---|
| 1422 |
* josh: Made major changes to the player rating and related systems. The |
|---|
| 1423 |
main difference is that there is now a measure of uncertainty |
|---|
| 1424 |
with the players' ratings. They have a rating and a variance. The |
|---|
| 1425 |
currently stored player_rating_variance is NOT the variance though, |
|---|
| 1426 |
it is a running SUM over 25 matches of the variance. Maps have |
|---|
| 1427 |
ratings again, and variances with those ratings as well. Again, |
|---|
| 1428 |
divide by 25 to get the variance. Take the square root of that to |
|---|
| 1429 |
get the standard deviation. A player's effective rating on a map |
|---|
| 1430 |
is: player_rating + map_rating. So if a player's rating is 1.2 and |
|---|
| 1431 |
the axis rating for the current map is -0.2, his effective rating |
|---|
| 1432 |
is 1.0. |
|---|
| 1433 |
|
|---|
| 1434 |
Fairness is no longer judged by an arbitrary cutt-off either. |
|---|
| 1435 |
Instead, if 2 standard deviations lower than a team's mean winning |
|---|
| 1436 |
probability is still above 50%, then that time is "too" likely to |
|---|
| 1437 |
win. This is when both ATB and forced balancing will kick in. This |
|---|
| 1438 |
means etpub will change the threshold adaptively based on how well |
|---|
| 1439 |
it knows the teams and how well it knows the map. |
|---|
| 1440 |
|
|---|
| 1441 |
Updated howfair to use a range instead of a point as well. The |
|---|
| 1442 |
ranges used are generally 2*std_dev. |
|---|
| 1443 |
|
|---|
| 1444 |
I removed a lot of no longer used stuff as well. This WILL reset |
|---|
| 1445 |
your player ratings. |
|---|
| 1446 |
* josh: Added the /adrenother command in conjuction with g_medics 128. If |
|---|
| 1447 |
this is enabled, level 4 medics can adren others by using the |
|---|
| 1448 |
command /adrenother. It will be altfire in etpubclient. |
|---|
| 1449 |
It will act like normal adren and use the full |
|---|
| 1450 |
charge bar and one medic needle. |
|---|
| 1451 |
* josh: Added g_medics 256 which prevents medics from using adren on |
|---|
| 1452 |
themselves. Medics won't even GET adren. |
|---|
| 1453 |
* josh: The PR code is now Bayesian with normal / gaussian distributions |
|---|
| 1454 |
for priors on both the map and player ratings. The prior |
|---|
| 1455 |
distribution is currently N(0,2.0) or 0-mean 2.0 variance for the |
|---|
| 1456 |
players, and N(0,0.66) for the map-side ratings. The mean and |
|---|
| 1457 |
variance of the players and maps will always "shrink" a little back |
|---|
| 1458 |
towards the priors. The more games you play, the more you can |
|---|
| 1459 |
overcome the priors. We can now say we have a Bayesian PR system, |
|---|
| 1460 |
yay! |
|---|
| 1461 |
* josh: ATB will display howfair before an odds balance as well as after |
|---|
| 1462 |
so players can see why it acted. |
|---|
| 1463 |
* josh: Removed some of the vsp-specific stuff I had left in |
|---|
| 1464 |
xpsave_table.php. Sorry. |
|---|
| 1465 |
* josh: Fixed some more xpsave.php bugs |
|---|
| 1466 |
* josh: Added some preliminary structures for using g_etpub_stats_id, etc. |
|---|
| 1467 |
The matchinfo structures are for queueing match results to |
|---|
| 1468 |
eventually send them to a master server. |
|---|
| 1469 |
* josh: rated_games for players is now a float. It's the sum of the percent |
|---|
| 1470 |
of the games each player played in. So playing half of two games is |
|---|
| 1471 |
the same as playing one full game. |
|---|
| 1472 |
* josh: Added a server bias to the PR system since it results in closer to |
|---|
| 1473 |
70% overall accuracy vs. the 64% we're at now. |
|---|
| 1474 |
* josh: Added prresetplayers and prreseteverything commands to allow admins |
|---|
| 1475 |
to completely reset parts of the PR system. These may be useful for |
|---|
| 1476 |
admins who have run pre-release versions of the system that are no |
|---|
| 1477 |
longer as valid mathematically at release time. |
|---|
| 1478 |
* josh: Added some preliminary code for later improving the curse filter |
|---|
| 1479 |
* matt: Hopefully fixed nightly build problems, win32 compile problems |
|---|
| 1480 |
* josh: Fixed a bug that allowed bots to log team and class changes before |
|---|
| 1481 |
logging ClientConnect. |
|---|
| 1482 |
* josh: g_censorNames now catches renames as well as connects. |
|---|
| 1483 |
* josh: Fixed resetting variance in prreset and prreseteveryting. Thanks |
|---|
| 1484 |
NHLfan. |
|---|
| 1485 |
* josh: fixed a censor problem that was always using the names dictionary |
|---|
| 1486 |
instead of the words one for chats. |
|---|
| 1487 |
* josh: fixed some of the stat theory and changed the priors on the |
|---|
| 1488 |
variances to ones that work better. This will make predictions |
|---|
| 1489 |
more accurate. |
|---|
| 1490 |
* josh: Switched back from using ranges on the probability of a team |
|---|
| 1491 |
winning to using just the prediction and a threshold because it's |
|---|
| 1492 |
actually more correct. Always use |
|---|
| 1493 |
level.win_probability_model.moderated_probability when making a |
|---|
| 1494 |
judgement call from a prediction. The moderated_probability takes |
|---|
| 1495 |
into account the current uncertainty about players, maps, and the |
|---|
| 1496 |
server itself. This is better to use in ATB, PTB, howfair, and the |
|---|
| 1497 |
scoreboard. NOTE: Remember to call G_GetWinProbability before using |
|---|
| 1498 |
level.win_probability_model. |
|---|
| 1499 |
* josh: Fixed a bug where stopwatch ATB'ing was still taking into account |
|---|
| 1500 |
map variance. |
|---|
| 1501 |
* matt: Implemented map voting features if server is set to gametype 6 |
|---|
| 1502 |
* josh: Ported Neil Toronto's censor filter over from the altfire cgame to |
|---|
| 1503 |
qagame. It'll catch some symbol and number replacements, and spaces |
|---|
| 1504 |
now. It also adds some common words and common words with "swears" |
|---|
| 1505 |
in them that should really be OK. For example, it will not censor |
|---|
| 1506 |
"assassin" but it will censor "ass". If you want Neil's word |
|---|
| 1507 |
lists, then set g_censorNeil and g_censorNamesNeil to 1. These are |
|---|
| 1508 |
decent word lists, by the way, I recommend setting those to 1. You |
|---|
| 1509 |
can view the lists in g_censor.c. If there's a NULL next to a word, |
|---|
| 1510 |
then that word is OK whereas if there's a substitution next to it, |
|---|
| 1511 |
then it's NOT OK. |
|---|
| 1512 |
* josh: Adding 4 to g_killRating will result in log file lines that give |
|---|
| 1513 |
the guids of the players involved in kills. This makes kill |
|---|
| 1514 |
tracking a lot easier. |
|---|
| 1515 |
* magik: Added support for Omni-Bot 0.52 stable. |
|---|
| 1516 |
* josh: Removed "shag" from Neil's filter. If it's offensive where you are, |
|---|
| 1517 |
add it to g_censor. |
|---|
| 1518 |
* josh: Changed xpsave.php and xpsave_table.php to reflect the effects of a |
|---|
| 1519 |
player's kill rating and player rating in more understandable |
|---|
| 1520 |
terms. KR K/D is how many kills a player would get against other |
|---|
| 1521 |
*average* players before dying. It's an adjusted Kills per Death |
|---|
| 1522 |
measure. PR Win% is how often you would win if you played with 19 |
|---|
| 1523 |
other players who were all average players. We will eventually work |
|---|
| 1524 |
these numbers into the scoreboard. |
|---|
| 1525 |
* josh: Added etpub_stats.pl as an extra for etadmin_mod, etc., users. |
|---|
| 1526 |
* josh: Added some suggestions from deej for consistency and compiling on |
|---|
| 1527 |
64-bit architectures. |
|---|
| 1528 |
* matt: Fixed bug that caused clients joining during intermission to create |
|---|
| 1529 |
negative vote totals |
|---|
| 1530 |
* matt: Hopefully fixed objective/bot bug |
|---|
| 1531 |
* matt: Fixed mapvoting exploit |
|---|
| 1532 |
* josh: Converted most of the player rating reports to show PR win % |
|---|
| 1533 |
instead. |
|---|
| 1534 |
* josh: Converted KR reports to show KR K/D. This requires the new client |
|---|
| 1535 |
to look right since KR was an int before client-side. |
|---|
| 1536 |
* josh: Only send KR K/D to new enough clients. |
|---|
| 1537 |
* josh: Added support for submission of match info to a central stats |
|---|
| 1538 |
server. Ready for global stats alpha / beta soon. Servers |
|---|
| 1539 |
that want to participate in the beta need to contact me |
|---|
| 1540 |
directly---do NOT just set g_etpub_stats_id at this point without |
|---|
| 1541 |
talking to me first. |
|---|
| 1542 |
* zeebok (josh): Debugged my (josh) match sending stats code. Thanks! |
|---|
| 1543 |
* josh: Made the match posting code non-threaded. It doesn't crash now, as |
|---|
| 1544 |
far as I can tell. It could potentially lag intermission a bit if |
|---|
| 1545 |
there's a tcp timeout, but it's just intermission---no biggie. |
|---|
| 1546 |
* josh: The time counter for player time per team will now ignore skulled |
|---|
| 1547 |
players. This will only slightly affect ATB since ATB won't move |
|---|
| 1548 |
anyone after a few skulls anyways. Endgame stats updates will be |
|---|
| 1549 |
more accurate though. |
|---|
| 1550 |
* gabriel: Merged in exploit fix by Dens: [p] shortcut could be used to |
|---|
| 1551 |
detect an enemy in disguise |
|---|
| 1552 |
* gabriel: Merged in CheckIntermissionExit() fixes by Dens: 1) Spectators and |
|---|
| 1553 |
newly-connected players do not count for intermission ready pct, |
|---|
| 1554 |
2) /ref allready ends intermission again, and 3) Fixes a bug in |
|---|
| 1555 |
which etpub does not load the next map until a player connects |
|---|
| 1556 |
* gabriel: Merged in G_shrubbot_admintest() fix by Dens: !admintest does not |
|---|
| 1557 |
display the level name of a user when that user is not in the |
|---|
| 1558 |
shrubbot.cfg file (which would make the user level 0) |
|---|
| 1559 |
* gabriel: Merged fix by Dens: !warn does not display the warning message in |
|---|
| 1560 |
the intermission |
|---|
| 1561 |
* gabriel: CheckIntermissionExit() changes: Undid a change by Dens: Spectators |
|---|
| 1562 |
count for readypercent (since they can press the ready button), and |
|---|
| 1563 |
can vote on maps (since the client counts their vote). Also, bots |
|---|
| 1564 |
are now completely disregarded for readypercent and map voting |
|---|
| 1565 |
purposes |
|---|
| 1566 |
* gabriel: Another bugfix by Dens (Thanks!): !ban command without a time |
|---|
| 1567 |
modifier removed the last character in the time parameter |
|---|
| 1568 |
* gabriel: Dens bug fix merged for G_shrubbot_ban_check(): 1) Connecting |
|---|
| 1569 |
permanently banned players see "NEVER" as the ban expiration date |
|---|
| 1570 |
now. 2) Users banned without a reason do not see "Reason: " anymore |
|---|
| 1571 |
* gabriel: Removed spaces from omni-bot's GUID to work around a bug in |
|---|
| 1572 |
g_xpsave.c (multiple spaces in the settings are not preserved), that |
|---|
| 1573 |
caused many duplicate entries for bots in the xpsave file |
|---|
| 1574 |
* gabriel: Dens bug fix merged for G_players_cmd(): Ready spectators were being |
|---|
| 1575 |
ignored in /players command |
|---|
| 1576 |
* gabriel: Fixed G_shrubbot_admintest() bug: If the server was set up with |
|---|
| 1577 |
non-sequential shrubbot level numbers, !admintest would use the |
|---|
| 1578 |
wrong shrubbot element index |
|---|
| 1579 |
* josh: Slight change to g_medics 256. Medics won't get self-adren ammo at |
|---|
| 1580 |
all now, like before. But if non-medics are allowed adren, they will |
|---|
| 1581 |
be able to use it fine. If you don't want non-medics to have adren, |
|---|
| 1582 |
then change your g_skills setting. |
|---|
| 1583 |
* gabriel: Applied kamikazee's bugfixes for map scripts, as explained here: |
|---|
| 1584 |
http://splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=15243 |
|---|
| 1585 |
* gabriel: Forced g_ATB_rating and g_shuffle_rating to have legal values when |
|---|
| 1586 |
g_ATB is set to 2 |
|---|
| 1587 |
* gabriel: Merged in changes for omni-bot 0.521 |
|---|
| 1588 |
* gabriel: Fixed VC6 project files so that: 1) correct omni-bot interface file |
|---|
| 1589 |
is compiled, and 2) post-build file copy step is eliminated. |
|---|
| 1590 |
|
|---|
| 1591 |
0.7.2 |
|---|
| 1592 |
* gabriel: added comma (,) as a separator for party panzer pattern |
|---|
| 1593 |
* gabriel: hopefully fixed a bug with buffered prints and rcon |
|---|
| 1594 |
* gabriel: fixed server crashes with shortcuts when run from the console |
|---|
| 1595 |
* gabriel: several cosmetic fixes to !listplayers output: omnibots display |
|---|
| 1596 |
"*OMNIBOT*" instead of the GUID fragment, shrubbot level names with |
|---|
| 1597 |
color codes are correctly justified now |
|---|
| 1598 |
* gabriel: fixed a bug where if g_hitsounds bit 4 was set, no headshot sounds |
|---|
| 1599 |
were ever heard |
|---|
| 1600 |
* gabriel: fixed !showbans formatting when color codes are in the banned server |
|---|
| 1601 |
name or in the banner |
|---|
| 1602 |
* gabriel: merged KillSpree bugfix code by Dens: All kill spree message |
|---|
| 1603 |
locations now print where they should |
|---|
| 1604 |
* gabriel: bugfix: lvl4 soldiers can no longer hold both mp40 and thompson at |
|---|
| 1605 |
the same time |
|---|
| 1606 |
* gabriel: bugfix: prevented players from circumventing /kill restrictions by |
|---|
| 1607 |
throwing knives to their own feet and killing themselves |
|---|
| 1608 |
* gabriel: exploitfix: implemented mandatory low value for g_throwKnifeWait |
|---|
| 1609 |
(0.2 sec) to prevent players from binding /throwknife to mouse wheel |
|---|
| 1610 |
and throwing a ton of knives within a very short amount of time |
|---|
| 1611 |
* gabriel: exploitfix: expanded g_fear to apply to team changes in addition to |
|---|
| 1612 |
/kill, as some players were switching teams instead of /kill to |
|---|
| 1613 |
circumvent g_fear |
|---|
| 1614 |
* gabriel: bugfix: Put in bugfix by Dens: headshots were being counted even |
|---|
| 1615 |
though g_stats flag 1 was enabled |
|---|
| 1616 |
* gabriel: bugfix: several cosmetic changes as submitted by Dens |
|---|
| 1617 |
* gabriel: exploitfix: players that disconnect or change teams will have their |
|---|
| 1618 |
artillery and airstrikes canceled/removed |
|---|
| 1619 |
* gabriel: bugfix: If there were more than 63 bans no custom commands would be |
|---|
| 1620 |
read from the shrubbot.cfg file |
|---|
| 1621 |
* josh: bufix: winprob should work from rcon now. |
|---|
| 1622 |
|
|---|
| 1623 |
0.8.1 |
|---|
| 1624 |
* gabriel: g_damageXP added to serverinfo string |
|---|
| 1625 |
* gabriel: implemented g_bot_maxXP - Like g_maxXP but for bots only |
|---|
| 1626 |
* gabriel: implemented g_bot_minPlayers - See docs |
|---|
| 1627 |
* gabriel: implemented g_bot_flags with flag 1: disable xpsave for bots |
|---|
| 1628 |
* gabriel: added shortcuts for custom ! commands |
|---|
| 1629 |
* gabriel: added [g] (GUID) shortcut |
|---|
| 1630 |
* gabriel: added parameter placeholders [1]..[9] to the [command] section |
|---|
| 1631 |
* gabriel: added kill and death spree sounds |
|---|
| 1632 |
* gabriel: added SPC functionality as submitted by Dens. The result of some |
|---|
| 1633 |
commands will be switched from SP() to SPC() so that the result |
|---|
| 1634 |
prints on both the console and the chat area instead of just the |
|---|
| 1635 |
console |
|---|
| 1636 |
* gabriel: merged in _shrubbot_immutable() function submitted by ensiform for |
|---|
| 1637 |
better error messages when shrubbot commands are performed on immune |
|---|
| 1638 |
(! flag) targets |
|---|
| 1639 |
* gabriel: implemented shrubbot command replies using Dens' SPC() function. Now |
|---|
| 1640 |
shrubbot command replies/results are displayed in the chat area as |
|---|
| 1641 |
well as the console |
|---|
| 1642 |
* gabriel: "Project: Bug Fix" 087 merged - Player always mouting the last gun |
|---|
| 1643 |
used, on multiple tank maps |
|---|
| 1644 |
* gabriel: "Project: Bug Fix" 089 merged - Player view is distorted in |
|---|
| 1645 |
intermission if you have ridden an vehicle, mounted a tank |
|---|
| 1646 |
* gabriel: "Project: Bug Fix" 091 merged - Spawnpoints not movable |
|---|
| 1647 |
* gabriel: "Project: Bug Fix" 094 merged - Playing time shown at debriefing |
|---|
| 1648 |
keep increasing |
|---|
| 1649 |
* gabriel: "Project: Bug Fix" 095 verify already merged - Campaign window not |
|---|
| 1650 |
big enough to contain big campaigns |
|---|
| 1651 |
* gabriel: "Project: Bug Fix" 097 merged - Kick command is not able to kick |
|---|
| 1652 |
some players by name |
|---|
| 1653 |
* gabriel: "Project: Bug Fix" 099 merged - Calling for a lot of artillery or |
|---|
| 1654 |
airstrikes can result voice over spam |
|---|
| 1655 |
* gabriel: added g_killingSpreeOpts cvar: Controls whether killing sprees end |
|---|
| 1656 |
when player does /kill or switches teams |
|---|
| 1657 |
* gabriel: changed killspree sounds to have a configurable sound for every kill |
|---|
| 1658 |
spree message that can be displayed. It can be said that there is |
|---|
| 1659 |
full killspree sound support as of this change |
|---|
| 1660 |
* gabriel: added modifiers to g_xpDecayRate (/d: per day, /m: per minute, |
|---|
| 1661 |
etc...) see docs for full details |
|---|
| 1662 |
* gabriel: added modifiers to g_XPSaveMaxAge ((d)ays, m(o)nths, etc...) see |
|---|
| 1663 |
docs for full details |
|---|
| 1664 |
* gabriel: added modifiers to g_XPSaveMaxAge_xp ((d)ays, m(o)nths, etc...) see |
|---|
| 1665 |
docs for full details |
|---|
| 1666 |
* gabriel: added g_bot_flag #2 flag: Bots are automatically granted ! command |
|---|
| 1667 |
immunity (the ! shrubbot privilege flag) |
|---|
| 1668 |
* gabriel: added g_bot_flag #4 flag: Bots cannot be !kicked or !banned |
|---|
| 1669 |
* gabriel: added g_maxXPResetWarn, which enables warnings to players who are |
|---|
| 1670 |
about to get their XP reset due to g_maxXP |
|---|
| 1671 |
* gabriel: expanded g_maxXPResetWarn to be able to hold negative values which |
|---|
| 1672 |
will be interpreted to mean offsets from g_maxXP (-50 means 50 XP |
|---|
| 1673 |
before reset, -5% means when 95% of g_maxXP has been reached) |
|---|
| 1674 |
* gabriel: implemented client-side weapons restrictions enforcement (team_max* |
|---|
| 1675 |
cvars): Unavailable weapons will be marked as "not available" in the |
|---|
| 1676 |
limbo menu. Requires etpub client > 20060818. |
|---|
| 1677 |
* josh: bugfix: Helmet loss and regain with antilag on is now stable. |
|---|
| 1678 |
* josh: bugfix: major ATB bug repaired. It was NEVER helping the Allies, |
|---|
| 1679 |
only Axis. |
|---|
| 1680 |
* josh: Major upgrade of PR system, code cleanup (a little). Much more |
|---|
| 1681 |
accurate. This will require major changes to etpub_stats.pl and the |
|---|
| 1682 |
php stuff. |
|---|
| 1683 |
* josh: Updated extras for new ratings. |
|---|
| 1684 |
* josh: Removed warn from ATB. It was either not noticed or abused. |
|---|
| 1685 |
* josh: Fixed howfair before and after ATB so it reports before correct. |
|---|
| 1686 |
* josh: g_noTeamSwitching now forces same teams even after goin spec and |
|---|
| 1687 |
disconnecting. Notice, this will allow players to join back on |
|---|
| 1688 |
potentially unfair or unbalanced teams, and therefore is not |
|---|
| 1689 |
recommended without some form of team balancing, be it ATB or |
|---|
| 1690 |
active admins. |
|---|
| 1691 |
* josh: Going back to only one move per map with ATB. This gets reset if |
|---|
| 1692 |
you go spec though. |
|---|
| 1693 |
* matt: Added crude g_excludedMaps support for g_gametype 6 |
|---|
| 1694 |
* matt: Added g_mapConfigs support for files names vote_X.cfg when in |
|---|
| 1695 |
g_gametype 6 mode (See docs) |
|---|
| 1696 |
* gabriel: Added "X%-" format to team_max* cvars. This uses a floor() call |
|---|
| 1697 |
instead of ceil() for computing allowed class types per team. |
|---|
| 1698 |
* gabriel: Added weapons restrictions percentages. This will enable admins to |
|---|
| 1699 |
restrict weapons depending on the number of players in the server. |
|---|
| 1700 |
The same percentage rules apply as the team_max* cvars |
|---|
| 1701 |
* josh: Added g_ATB_offtime which shuts off ATB after offtime minutes. It's |
|---|
| 1702 |
so admins can leave ATB on for just the first 5 minutes, etc. |
|---|
| 1703 |
Defaults to 0. This is for those who don't like ATB fixing things |
|---|
| 1704 |
mid-map even when they get bad. Hopefully there is less churn |
|---|
| 1705 |
after, say, 5 minutes. Then, if g_teamForceBalance_playerrating is |
|---|
| 1706 |
on, new joiners will be balanced passively anyways. |
|---|
| 1707 |
* tjw: antilag was adjusting for a time that is slightly too old |
|---|
| 1708 |
* forty: fix overbounces. |
|---|
| 1709 |
* forty: pmove_fixed _should_ work right now. recoil problems and jitters |
|---|
| 1710 |
fixed. |
|---|
| 1711 |
* forty: #367 - added preliminary fixed physics. This is just Haste's |
|---|
| 1712 |
pmove_accurate code from q3. |
|---|
| 1713 |
only options 0 and 1 implemented for now. |
|---|
| 1714 |
* forty: fix negative damage stats. |
|---|
| 1715 |
* forty: bacon's dyno counters |
|---|
| 1716 |
* forty: #601 - jaguboss's client-side hitbox prediction |
|---|
| 1717 |
* forty: #528 - constructible xp sharing - repairing an em placed mg42 |
|---|
| 1718 |
* matt: g_asblock option (32) added to give 2 XP Battle Sense for blocking |
|---|
| 1719 |
an airstrike. No XP given for blocking a teammate's or your own |
|---|
| 1720 |
airstrike |
|---|
| 1721 |
* forty: #258 - !spec999 -> notification when 0 users moved to spec |
|---|
| 1722 |
* forty: #453 - Ammo packs resupply Adrenaline |
|---|
| 1723 |
* forty: #589 - Dens slashkill exploit fix |
|---|
| 1724 |
* forty: #515 - g_inactivity moves MG42 although player is active |
|---|
| 1725 |
* forty: #303 - Make etpub client check the xp needed to level |
|---|
| 1726 |
* forty: #608 - g_fear minor bug |
|---|
| 1727 |
* forty: #607 - Merge in Density's damage received display code |
|---|
| 1728 |
* forty: Added g_misc 256, 512, 1024 options |
|---|
| 1729 |
256 - Enable New TraceAllParts Code - Default |
|---|
| 1730 |
512 - Stock Prone Box Height |
|---|
| 1731 |
1024 - Old Etpub CrouchMaxZ |
|---|
| 1732 |
* forty: #612 - playdeads on tank |
|---|
| 1733 |
* forty: PatheticCockroach's vote_allow_shufflenorestart display fix. |
|---|
| 1734 |
* forty: Ensiform's rcon !help fix. |
|---|
| 1735 |
* forty: Den's minimum shrubbotlevel required to connect patch. |
|---|
| 1736 |
* forty: #474 - don't give xp if we're picking up our own ammo/med packs. |
|---|
| 1737 |
* forty: #511 - make an rcon command for shuffling without restart |
|---|
| 1738 |
* forty: Keep landmines from being merged into snapshots if they are not in a |
|---|
| 1739 |
players PVS. (2.56 and up) |
|---|
| 1740 |
* forty: Make sweeps for landmines take a bit less time. |
|---|
| 1741 |
* matt: fixed g_classChange bug that gave thompson to axis player when they |
|---|
| 1742 |
stole a teammates uni |
|---|
| 1743 |
* matt: !uptime (u) shrubbot flag |
|---|
| 1744 |
* josh: Added preliminary player behavior tracking: just mouse velocity |
|---|
| 1745 |
* forty: DrEvil - Omni-bot 0.6 support |
|---|
| 1746 |
* forty: VC6 Fixes for Omni-bot 0.6 support |
|---|
| 1747 |
* josh: g_tactics: Made tactics a rock paper scissors-type game. Each class |
|---|
| 1748 |
has a class it can kill easily, one not so easy, and one very hard. |
|---|
| 1749 |
M > S > E > F > C > M. |
|---|
| 1750 |
* matt: added uneven team notification (g_unevenTeamDiff, g_unevenTeamFreq) |
|---|
| 1751 |
* matt: hopefully fixed ws exploit and unignore crash without breaking |
|---|
| 1752 |
functionality |
|---|
| 1753 |
* matt: merged Density's anti IP/GUID spoofing code |
|---|
| 1754 |
* stephan: fixed floodprotection bug that disabled /ref commands |
|---|
| 1755 |
* stephan: added greeting which is displayed when a shrubbot admin connects |
|---|
| 1756 |
* stephan: !admintest will now show level 0 when a user has the incognito (@) |
|---|
| 1757 |
flag |
|---|
| 1758 |
* stephan: added !finger (f) shrubbot command |
|---|
| 1759 |
* stephan: added g_weapons flag 1: a level 0 field ops doesn't spawn with |
|---|
| 1760 |
binoculars |
|---|
| 1761 |
* stephan: fixed a bug where a medic would get adrena upon reaching level 4, |
|---|
| 1762 |
even though adrena was disabled |
|---|
| 1763 |
* stephan: removed a small !help display bug |
|---|
| 1764 |
* stephan: all shrubbot command output should have the same look now |
|---|
| 1765 |
* stephan: added g_noVoteTime cvar that sets a minimum time between two votes |
|---|
| 1766 |
* stephan: completely changed the killingspree system. All old killinspree |
|---|
| 1767 |
cvars are removed and g_setting, g_spreeOptions and g_multikillTime |
|---|
| 1768 |
are added. Furthermore a new settings file is made which contains |
|---|
| 1769 |
the spree settings. Finally multikills are added. Read the docs |
|---|
| 1770 |
carefully and look at the example settings.cfg to see how to enable |
|---|
| 1771 |
sprees. |
|---|
| 1772 |
* stephan: fixed a small omnibot 0.6 path problem (needs 0.61 omnibot files |
|---|
| 1773 |
though) |
|---|
| 1774 |
* stephan: added cvar g_spoofing which gives admins the possibility to disable |
|---|
| 1775 |
the spoofing protection (see the docs for more information about |
|---|
| 1776 |
this protection) |
|---|
| 1777 |
* stephan: added !userinfo (e) shrubbot command |
|---|
| 1778 |
* stephan: added !stats (t) shrubbot command |
|---|
| 1779 |
* stephan: fixed a bug in omnibot 0.6 where gibbing a bot would cause an extra |
|---|
| 1780 |
body and a weird spectator mode |
|---|
| 1781 |
* stephan: added [banner] blocks to the g_settings file. This replaces the old |
|---|
| 1782 |
cvars g_msgs, g_msgpos and g_msgX. |
|---|
| 1783 |
* stephan: added g_mapVoteFlags 16 which makes a nextmap vote go to |
|---|
| 1784 |
intermission so people can vote which map should be played next |
|---|
| 1785 |
* stephan: added multiple output for one spree/end/multikill |
|---|
| 1786 |
* stephan: added g_bot_flags 8: bots cannot mount tanks |
|---|
| 1787 |
* stephan: g_spoofing removed and g_spoofOptions added (better name). A lot of |
|---|
| 1788 |
changes made to this cvar, so read the docs carefully |
|---|
| 1789 |
* stephan: added g_coverts flag 1024: a disguised covert can still steal an |
|---|
| 1790 |
enemy uniform |
|---|
| 1791 |
* stephan: added g_spreeOptions flag 128: multikill messages will be delayed to |
|---|
| 1792 |
prevent flooding |
|---|
| 1793 |
* stephan: added advanced warnings. Cvars: g_warningDecay, g_warningOptions and |
|---|
| 1794 |
g_maxWarnings |
|---|
| 1795 |
* stephan: someone who is kicked for reaching the max amount of warnings is now |
|---|
| 1796 |
kicked for 120 secs |
|---|
| 1797 |
* stephan: changed g_auoTempBan into a bitflag, so teamdamage, !kick and !warn |
|---|
| 1798 |
tempbans are separated |
|---|
| 1799 |
* stephan: added g_spreeOptions flag 256: killing bots doesn't count in |
|---|
| 1800 |
sprees/multikills |
|---|
| 1801 |
* josh: Turned off threads. They're a pain and not used. |
|---|
| 1802 |
* josh: Changed g_teamForceBalance_playerrating to override and allow |
|---|
| 1803 |
players to enter unfair teams if the numbers are imbalanced. |
|---|
| 1804 |
* josh: Made g_ATB 2 event driven so it only runs once per team change, and |
|---|
| 1805 |
will not run after a !putteam command. |
|---|
| 1806 |
* josh: Made it so ATB will allow unfair teams when numbers balancing if |
|---|
| 1807 |
numbers are off by more than 2. |
|---|
| 1808 |
* stephan: added an orange W to !listplayers output, that appears when someone |
|---|
| 1809 |
has a warning. Also moved the fireteam letter to appear right after |
|---|
| 1810 |
the team letter |
|---|
| 1811 |
* josh: Added kill rating tracking to match outcome logging in order to |
|---|
| 1812 |
investigate the possiblity of including kill rating in predicting |
|---|
| 1813 |
winners. |
|---|
| 1814 |
* stephan: removed shrubbot !finger command and added shrubbot flag $ instead. |
|---|
| 1815 |
$ allows users to do an !admintest on other players |
|---|
| 1816 |
* stephan: fixed bots not leaving when setting g_bot_minplayers 0 |
|---|
| 1817 |
* josh: ATB will allow 2 more players on a team, but not 3 |
|---|
| 1818 |
* josh: Made sure ATB will only run after someone goes spec or disconnects. |
|---|
| 1819 |
This means it won't fight with PTB. If you can get on a team by |
|---|
| 1820 |
your server's rules (balancing) then ATB won't try and fix it. |
|---|
| 1821 |
* josh: !putteam only turns off ATB when it puts a player on axis or |
|---|
| 1822 |
allies. |
|---|
| 1823 |
* stephan: fixed a bug where ending a spree with a teamkill, would play the |
|---|
| 1824 |
selfkill sound |
|---|
| 1825 |
* stephan: g_bot_minplayers default value is now -1 |
|---|
| 1826 |
* stephan: added g_voting flag 8 that displays the number of YES and NO votes |
|---|
| 1827 |
after a vote passed or failed. This also displays if a vote is |
|---|
| 1828 |
is passed or canceled by an admin. |
|---|
| 1829 |
* stephan: added g_privateMessageSound which plays a sound to all player that |
|---|
| 1830 |
receive a private message |
|---|
| 1831 |
* stephan: /players command now gives the total number of humans and bots |
|---|
| 1832 |
* stephan: !passvote and !cancelvote give some output when there is no vote |
|---|
| 1833 |
* stephan: added g_maxNameChanges cvar, that limits the number of namechanges |
|---|
| 1834 |
at one map |
|---|
| 1835 |
* stephan: added g_medicHealthRegen flag 7 and 8 which allow medic to |
|---|
| 1836 |
regenerate health only when they have full "normal" health allready |
|---|
| 1837 |
* stephan: omnibot 0.65 support added by gabriel |
|---|
| 1838 |
* josh: With zinx's code and permission and a little help from Jaybird, added |
|---|
| 1839 |
etpro's antiwarp code. Use g_antiwarp 1. It will override both |
|---|
| 1840 |
g_maxWarp AND g_skipCorrection in order to keep things consistent. |
|---|
| 1841 |
* stephan: removed g_bot_flags cvar. All options can be set by using the |
|---|
| 1842 |
omnibot cvar omnibot_flags. See the (ETPub) docs for more details |
|---|
| 1843 |
* stephan: from now on bots won't be tempbanned for doing too much teamdamage |
|---|
| 1844 |
* stephan: The g_dropMsg is now added to every !kick and !ban and not just to |
|---|
| 1845 |
the message shown when a banned player tried to reconnect |
|---|
| 1846 |
* stephan: added g_medics flag 4: when a level 4 medic gets revived he will |
|---|
| 1847 |
always receive full health (same goes for syringe heal) |
|---|
| 1848 |
* stephan: added g_floodWait which controls the miminum time between 2 (v)says |
|---|
| 1849 |
* matt: Fixed minor map voting bug |
|---|
| 1850 |
* stephan: added g_disableComplaints flag 8: no complaints for dynamite tk |
|---|
| 1851 |
* stephan: added omnibot 0.66 support |
|---|
| 1852 |
* stephan: added g_misc flag 4 (display killer health) as submitted by chaos |
|---|
| 1853 |
* stephan: applied g_medicSelfhealTime patch by Chaos. This CVAR prevents a |
|---|
| 1854 |
medic to pick up its own medpacks after being hit |
|---|
| 1855 |
* stephan: added g_maxPanzerSuicides which makes panzerfaust shoot medpacks |
|---|
| 1856 |
after too much panzerselfkills. Idea based on OPENShrub's special |
|---|
| 1857 |
panzer, but bit different functionallity |
|---|
| 1858 |
* stephan: fixed minor nameCensor bug (Thanks ensiform) |
|---|
| 1859 |
* stephan: added variable mutetime storage in the XPSave file. The !mute |
|---|
| 1860 |
command now supports the optional [TIME] and [REASON]. Time can be |
|---|
| 1861 |
a number of seconds, or a time with modifier (see !ban for more |
|---|
| 1862 |
information). Note that all players that are muted will be unmuted |
|---|
| 1863 |
the first time you use 0.8.x |
|---|
| 1864 |
* stephan: added g_damageXPLevel to the serverinfo string (splatterladder |
|---|
| 1865 |
request) |
|---|
| 1866 |
* stephan: added g_dyno flag 8: dynamite can only be disarmed by the other team |
|---|
| 1867 |
* stephan: fixed a bug where getting revived after being killed while reloading |
|---|
| 1868 |
made a player hold WP_NONE (no weapon) |
|---|
| 1869 |
* stephan: added g_spoofOptions flag 256 which checks the userinfo in a similar |
|---|
| 1870 |
way as Reyalp's lua script. Also changed the default g_spoofOptions |
|---|
| 1871 |
value to 323 because just too many innocent people were getting |
|---|
| 1872 |
kicked for guidspoofing |
|---|
| 1873 |
* stephan: added g_dyno flag 16: enable dynamite ID. With ETPubclient >= |
|---|
| 1874 |
20070719 you can see the owner of a dynamite when you point at it |
|---|
| 1875 |
* stephan: added adminchat "/ma". All users with the shrubbot flag ~ and all |
|---|
| 1876 |
referees can type and read this chat. When a new adminchat message |
|---|
| 1877 |
is received, the user will hear the g_privateMessageSound and see |
|---|
| 1878 |
the adminchat message in orange |
|---|
| 1879 |
* stephan: changed the color of the location (A,1) in team and fireteam chat to |
|---|
| 1880 |
yellow, so that it better matches fireteam and vsay locations |
|---|
| 1881 |
* stephan: fixed an (omnibot) bug where grabbing unnamed objectives (like the |
|---|
| 1882 |
christmas star on "Northpole") results in a server crash |
|---|
| 1883 |
* tijmen: added g_misc flag 8: disable self damage as requested by ticket #408 |
|---|
| 1884 |
* stephan: added vote_allow_putspec that gives people the possibility to vote a |
|---|
| 1885 |
player into spec |
|---|
| 1886 |
* tijmen: added g_maxSelfkills: amount of times a person can user /kill per |
|---|
| 1887 |
map |
|---|
| 1888 |
* stephan: added g_panzerPackDistance which controls the packdistance of the |
|---|
| 1889 |
medpacks fired from the panzerfaust when g_maxPanzerSuicides is |
|---|
| 1890 |
enabled |
|---|
| 1891 |
* stephan: added g_maxPanzerSuicides option -2: always enabled |
|---|
| 1892 |
* tijmen: added g_showVoteResults: show the amount of votes per team to |
|---|
| 1893 |
admins (and optionally other clients) |
|---|
| 1894 |
as requested by ticket #482 |
|---|
| 1895 |
* tijmen: bugfix: xp now writes when someone uses !nextmap, !restart, |
|---|
| 1896 |
/callvote maprestart, /callvote nextmap, /callvote map * |
|---|
| 1897 |
* tijmen: added g_minCommandWaitTime: this command sets the time you have to |
|---|
| 1898 |
wait between using shrubbot commands. |
|---|
| 1899 |
* stephan: removed g_slashkill flag 8 (disable /kill). This can be achieved by |
|---|
| 1900 |
setting g_maxSelfkills 0 |
|---|
| 1901 |
* stephan: fixed g_maxPanzerSuicides display bug |
|---|
| 1902 |
* stephan: changed g_minCommandWaitTime to show the time in milliseconds when |
|---|
| 1903 |
smaller then 2 secs. Hopefully also fixed the crashes |
|---|
| 1904 |
* stephan: added g_warningOptions flag 16: allow clients to do /warnings |
|---|
| 1905 |
* stephan: added g_knifeKillSound as submitted by balgo |
|---|
| 1906 |
* stephan: added g_XPSave flag 16, which makes the xpsaving at !restarts, |
|---|
| 1907 |
mapvotes etc optional. Also expanded this to work at campaignvotes. |
|---|
| 1908 |
Finally made sure that the disconnects get erased at a !restart etc |
|---|
| 1909 |
* stephan: added g_spreeOptions flags 512 + 1024. Flag 512 will display the map |
|---|
| 1910 |
and overall spreerecords when entering intermission. Spree records |
|---|
| 1911 |
are saved into the xpsave file automatically (as long as |
|---|
| 1912 |
g_xpSaveFile is set). When a !restart or something similar (see |
|---|
| 1913 |
g_XPSave flag 16) takes place, the spreerecords aren't stored by |
|---|
| 1914 |
default because this might take some extra resources. It can be |
|---|
| 1915 |
enabled by setting flag 1024. The most resources are used when |
|---|
| 1916 |
g_XPSave flag 16 is NOT set. Though these resources aren't that bad, |
|---|
| 1917 |
it is a bit useless to enable this flag when you don't use the |
|---|
| 1918 |
spreerecords |
|---|
| 1919 |
* stephan: added shrubbot command !spreerecord (t) which shows the spreerecords |
|---|
| 1920 |
* stephan: added consolecommand /clearspreerecords that deletes all records |
|---|
| 1921 |
* stephan: removed shrubbot % flag and g_showVoteResults and added |
|---|
| 1922 |
g_voteResultsMinLevel instead, because I think this should not have |
|---|
| 1923 |
been a shrubbot flag and the old CVAR was redundant. See the docs |
|---|
| 1924 |
* stephan: added "warner" line in the [warning] shrubbot block. The "warner" is |
|---|
| 1925 |
also displayed when using !dewarn [player] |
|---|
| 1926 |
* stephan: changed SPC to remove newlines before text is sent to CLIENTS. There |
|---|
| 1927 |
should NOT be a trailing \n in an SPC message. This should improve |
|---|
| 1928 |
the output of shrubbot commands when there are more than 1 username- |
|---|
| 1929 |
matches |
|---|
| 1930 |
* stephan: hopefully fixed antiwarp. Thanks zinx |
|---|
| 1931 |
* stephan: g_spoofOptions default value changed (again) to 339 |
|---|
| 1932 |
* josh: Added support for logging the distance kills happen at for later |
|---|
| 1933 |
use in an improved kill rating. |
|---|
| 1934 |
* stephan: [g] and !userinfo changed from full guid, to last 8 characters of |
|---|
| 1935 |
the guid |
|---|
| 1936 |
* stephan: removed one !rename message (admins would see the !rename twice) |
|---|
| 1937 |
* stephan: fixed weaponrestriction infokey bug |
|---|
| 1938 |
* josh: g_ATB 2 now uses g_ATB_minPlayers instead of |
|---|
| 1939 |
g_playerRating_minplayers |
|---|
| 1940 |
|
|---|
| 1941 |
0.8.2 |
|---|
| 1942 |
* stephan: g_teamChangeKills 0 now doesn't save the health anymore (so you will |
|---|
| 1943 |
always start with full health). This also fixes a bug where you |
|---|
| 1944 |
sometimes didn't have full health the very first time when you join |
|---|
| 1945 |
a team |
|---|
| 1946 |
* stephan: fixed a small vote coloration bug |
|---|
| 1947 |
|
|---|
| 1948 |
0.9.1 |
|---|
| 1949 |
* josh: Revamped kill rating. Now it will is based purely on skill and |
|---|
| 1950 |
distance to target. |
|---|
| 1951 |
* josh: Updated the xpsave.cfg php viewers to reflect KR change. |
|---|
| 1952 |
* josh: Major bugfix to new kill rating system. Anyone who started using it |
|---|
| 1953 |
already may want to delete distance_rating, distance_variance, and |
|---|
| 1954 |
kill_* from their xpsave .cfg. |
|---|
| 1955 |
* josh: Fixed etpub_stats.pl to work with new kill rating. |
|---|
| 1956 |
* stephan: added healthdepending speed cvars g_healthSpeedStart and |
|---|
| 1957 |
g_healthSpeedBottom. See docs for more info |
|---|
| 1958 |
* stephan: added g_weapons flag 2048: knife always gibs a dead player |
|---|
| 1959 |
* stephan: added g_damageBonus and g_damageBonusOpts. See docs for more info |
|---|
| 1960 |
* stephan: moved the promotion rewards from the client to the server, so that |
|---|
| 1961 |
the server can check if players should really get promotions like |
|---|
| 1962 |
adrena (requires etpubclient >= 20070819) |
|---|
| 1963 |
* tijmen: added !gib -1|all, which gibs every player in the game |
|---|
| 1964 |
* tijmen: added !panzer and !sniperwar, which was finished by Elf Friend |
|---|
| 1965 |
* tijmen: added custom voicechats, made by Elf Friend |
|---|
| 1966 |
command: g_customVoiceChats |
|---|
| 1967 |
* quad: added GeoIP country flags in scoreboard, made by mcwf |
|---|
| 1968 |
g_scoreboard_cf / cg_scoreboard_cf |
|---|
| 1969 |
* quad: backstab works on wounded players (instant gib) by Elf |
|---|
| 1970 |
* quad: added panzer/rifle/sniper war by Elf (was missing from the sources) |
|---|
| 1971 |
also !panzer, !sniper, !riflewar, and !giba, !splat, !splata |
|---|
| 1972 |
* quad: added a patch from redeye, with some fixes, greeting sound, |
|---|
| 1973 |
some shrubbot commands, and others. |
|---|
| 1974 |
* quad: g_noSkillUpgrades, and the changes yada made to the /ref system |
|---|
| 1975 |
renamed g_scoreboard_cf to g_countryFlags (and cg_countryFlags too) |
|---|
| 1976 |
* quad: added foxX's code for ready icon |
|---|
| 1977 |
* quad: partial support for ETTV, also fix for Ticket #5 |
|---|
| 1978 |
fix for Ticket #10 by RedEye |
|---|
| 1979 |
* flms: added g_spawnInvulFair by PCR |
|---|
| 1980 |
* drevil: added support for Omni-bot 0.7 |
|---|
| 1981 |
* flms: allow negative shrubbot levels |
|---|
| 1982 |
* quad: added more control over "energy" ( class weapon time ) via cvar |
|---|
| 1983 |
g_chargeType |
|---|
| 1984 |
* flms: added g_flushItems (NQ) |
|---|
| 1985 |
* flms: mg's can make headshots |
|---|
| 1986 |
* flms: you also hear hitsounds when Friendly Fire is off and |
|---|
| 1987 |
g_reflectFriendlyFire is on |
|---|
| 1988 |
* flms: mg's can reload midclip |
|---|
| 1989 |
* quad: Lua API for ETPub, aiming for compatibility with ETPro |
|---|
| 1990 |
http://wolfwiki.anime.net/index.php/Lua_Mod_API (TODO: Docs!) |
|---|
| 1991 |
* stephan: added an oversized userinfo check to g_spoofOptions flag 256 and |
|---|
| 1992 |
added the \n char to the list of characters that may not be used in |
|---|
| 1993 |
a userinfo string. A user with any of the forbidden chars in his/her |
|---|
| 1994 |
userinfo will be dropped from the server from now on |
|---|
| 1995 |
* quad: added sv_maxConnsPerIP as a prevention for fakeplayer DoS attack |
|---|
| 1996 |
* stephan: changed sv_maxConnsPerIP to g_maxConnsPerIP, since it is a game cvar |
|---|
| 1997 |
and not an engine cvar |
|---|
| 1998 |
* stephan: changed the flags of g_damageBonusOpts and added |
|---|
| 1999 |
g_damageBonusNearMedics and g_damageBonusTotalMedics. See docs |
|---|
| 2000 |
* stephan: changed g_spoofOptions again. Some of the old flags are not optional |
|---|
| 2001 |
anymore. This prevents the innocent guidspoofkick many people were |
|---|
| 2002 |
experiencing. Furthermore an empty IP field is not allowed anymore. |
|---|
| 2003 |
Default value set to 3 |
|---|
| 2004 |
* pheno: fixed xpsave [serverstat] parse error on distance_variance |
|---|
| 2005 |
* pheno: added et.ClientIsFlooding() library call to Lua API. This function |
|---|
| 2006 |
only checks for flooding, necessary fields are not updated! |
|---|
| 2007 |
* pheno: made more Lua API additions |
|---|
| 2008 |
* pheno: added read-only access to gentity fields |
|---|
| 2009 |
* pheno: added SHA-1 routines |
|---|
| 2010 |
* pheno: fixed Lua's et.G_Print()/et.G_LogPrint() library call on et_Print() |
|---|
| 2011 |
callback server crash bug |
|---|
| 2012 |
* pheno: added et.G_shrubbot_permission( ent, flag ) library call to Lua API |
|---|
| 2013 |
* pheno: added lua_allowedModules: If set, only lua modules with the matching |
|---|
| 2014 |
sha-1 signatures listed in this cvar will be allowed to load |
|---|
| 2015 |
* pheno: fixed LUA_PATH to ease use of the require() function |
|---|
| 2016 |
* pheno: Lua API: added RW access to gentity field sess.ignoreClients |
|---|
| 2017 |
* pheno: Lua API: added et.G_AddSkillPoints( ent, skill, points ) |
|---|
| 2018 |
library call |
|---|
| 2019 |
* pheno: Lua API: added RO access to gentity field sess.skillpoints |
|---|
| 2020 |
* pheno: Lua API: added et.G_shrubbot_level( ent ) library call |
|---|
| 2021 |
* pheno: Lua API: added RW access to missing s.eventParm gentity field |
|---|
| 2022 |
* pheno: Lua API: fixed and registered et.G_TempEntity() library call |
|---|
| 2023 |
* pheno: Lua API: added error handling for getting or setting nonexistent |
|---|
| 2024 |
gentity fields |
|---|
| 2025 |
* pheno: added mcwf's code for additional font characters from 0x7F to 0xFF |
|---|
| 2026 |
* pheno: Lua API: fixed et_Print() callback won't run on G_LogPrintf() |
|---|
| 2027 |
* pheno: hopefully fixed the bug that keeps XPSave from loading stored XP |
|---|
| 2028 |
at the time of client initial connect |
|---|
| 2029 |
* pheno: Lua API: fixed a bug that causes an server crash on error output |
|---|
| 2030 |
within et_Print() callback |
|---|
| 2031 |
* flms: added [revive] spree blocks |
|---|
| 2032 |
* flms: fixed g_noSkillUpgrades |
|---|
| 2033 |
* pheno: reworked team_max* restrictions. Players stay on their last weapon |
|---|
| 2034 |
if they choose a disabled weapon unless their last weapon is |
|---|
| 2035 |
disabled too. |
|---|
| 2036 |
* pheno: !freeze (F) and !unfreeze (F) now available shrubbot commands |
|---|
| 2037 |
* pheno: fixed a bug where some weapons can inflict damage to a frozen player |
|---|
| 2038 |
* pheno: made additions to !freeze (F) and !unfreeze (F) shrubbot commands |
|---|
| 2039 |
* pheno: removed flamethrower flames from third persons view if player is |
|---|
| 2040 |
frozen. To remove the flames from players view you need to install |
|---|
| 2041 |
the etpub client > 20090112. |
|---|
| 2042 |
* pheno: modified foxX's code to update players ready state during |
|---|
| 2043 |
intermission |
|---|
| 2044 |
* pheno: reworked the way how ready state was sent to the client |
|---|
| 2045 |
* pheno: removed weapon auto switching on enabled panzerwar mode |
|---|
| 2046 |
* pheno: fixed a bug where the ready icon isn't drawn in warmup after player |
|---|
| 2047 |
died |
|---|
| 2048 |
* pheno: made it possible to disable bot greeting |
|---|
| 2049 |
* pheno: reworked a second time the way how ready state was sent to the |
|---|
| 2050 |
client. This will fix the broken scoreboard on more than 30 players. |
|---|
| 2051 |
* pheno: Lua API: added et.G_LoseSkillPoints( ent, skill, points ) |
|---|
| 2052 |
library call |
|---|
| 2053 |
* pheno: added shoutcaster sclogin, sclogout, shoutcastlogin and |
|---|
| 2054 |
shoutcastlogout commands (NOTE: shoutcaster status is only available |
|---|
| 2055 |
with installed etpub client > 20090112) |
|---|
| 2056 |
* pheno: Lua API: added et.G_ClientSound( clientnum, soundindex ) |
|---|
| 2057 |
library call |
|---|
| 2058 |
* pheno: fixed [command] element command line length |
|---|
| 2059 |
* pheno: fixed landmine snapshot callback for shoutcasters in follow mode |
|---|
| 2060 |
* pheno: added shoutcaster console commands |
|---|
| 2061 |
* pheno: added [i] shortcut for shrubbot [command] elements only |
|---|
| 2062 |
* pheno: added shoutcaster referee commands |
|---|
| 2063 |
* pheno: added cointoss callvote command |
|---|
| 2064 |
* pheno: added friendly hitsounds for disguised coverts |
|---|
| 2065 |
* pheno: fixed class change with scoped weapon bug (prevents scoped sten) |
|---|
| 2066 |
* pheno: added headshot mode (g_headshot [0|1]) |
|---|
| 2067 |
* pheno: added instagib damage (bitflag 2) to headshot mode. g_headshot is |
|---|
| 2068 |
now a bitflag cvar. |
|---|
| 2069 |
* pheno: added g_goombaFlags flag 32 - falling corpses won't cause damage |
|---|
| 2070 |
* pheno: added g_shrubbotOptions bitflag cvar (see docs) |
|---|
| 2071 |
* pheno: added death anim and medic call to playdead command |
|---|
| 2072 |
* pheno: fixed server crash when calling shrubbot command with [i] shortcut |
|---|
| 2073 |
at server console |
|---|
| 2074 |
* pheno: added g_slashKill flag 8 - disable /kill when player is frozen |
|---|
| 2075 |
* pheno: a frozen player cannot switch teams for now |
|---|
| 2076 |
* pheno: Lua API: fixed a bug where gclient entity fields are not available |
|---|
| 2077 |
on et_ClientConnect() callback |
|---|
| 2078 |
* pheno: fixed broken FF voting |
|---|
| 2079 |
* pheno: Lua API: load API from external library |
|---|
| 2080 |
* pheno: fixed !rename if player has reached max name changes |
|---|
| 2081 |
* pheno: added support for ETPro's delete mapscript command |
|---|
| 2082 |
* pheno: fixed delete mapscript command causes server crashes |
|---|
| 2083 |
* pheno: added g_ettvFlags bitflag cvar (see docs) |
|---|
| 2084 |
* pheno: Lua API: added redeye's et.ClientNumberFromString() library call |
|---|
| 2085 |
* pheno: reworked inactivity code and renamed g_shrubbotOptions bitflag |
|---|
| 2086 |
cvar to g_inactivityOptions (see docs) |
|---|
| 2087 |
* pheno: firstblood message - added configurable message and position |
|---|
| 2088 |
* pheno: added lastblood message |
|---|
| 2089 |
* pheno: fixed g_teamDamageRestriction won't kick players bug |
|---|
| 2090 |
* pheno: fixed wrong GUID in !listplayers output when following an bot |
|---|
| 2091 |
* pheno: fixed no inactivity moving if g_inactivityOptions flag 2 was set |
|---|
| 2092 |
* pheno: added shrubbot flag '&' - can rename himself regardless of |
|---|
| 2093 |
g_maxNameChanges limit (see docs) |
|---|
| 2094 |
* pheno: fixed kick callvote won't kick players bug |
|---|
| 2095 |
* pheno: Lua API: added IlDuca's and core's Lua API additions - |
|---|
| 2096 |
et.G_EntitiesFree(), et.G_GetSpawnVar() and et.G_SetSpawnVar() |
|---|
| 2097 |
* pheno: added core's fix for airstrike-cans getting kicked after plane |
|---|
| 2098 |
knows its targets |
|---|
| 2099 |
* pheno: added g_mode bitflag cvar (see docs) |
|---|
| 2100 |
* pheno: added etpub_version console command |
|---|
| 2101 |
* pheno: added redeye's XP overflow fix |
|---|
| 2102 |
* pheno: satchel remains as long as the player was not gibbed |
|---|
| 2103 |
* pheno: added logout referee command |
|---|
| 2104 |
* cs: added Omni-bot 0.8 support |
|---|
| 2105 |
* pheno: added core's mapvote fix. Thanks to NQ team. |
|---|
| 2106 |
* pheno: fixed resetting *war modes on map changes |
|---|