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Timestamp:
11/08/08 00:16:10 (1 year ago)
Author:
McMahon
Message:

SQL Update
StructureManager? - new interface for creating+updating player structures (houses + harvesters)
Updated harvester remove harv data
[Buildings] thanks to Farmer John its now (0,0,1,0) instead of (0,0,0,1) - rejoice player housing works! (sorta)

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  • core3/trunk/MMOCoreORB/src/server/zone/objects/installation/harvester/HarvesterObject.cpp

    r851 r912  
    5353} 
    5454 
    55 void HarvesterObject::setActiveResourceID(unsigned long long oid) { 
     55void HarvesterObject::changeActiveResourceID(unsigned long long oid) { 
    5656        if (_impl == NULL) { 
    5757                if (!deployed) 
     
    6363                method.executeWithVoidReturn(); 
    6464        } else 
    65                 ((HarvesterObjectImplementation*) _impl)->setActiveResourceID(oid); 
     65                ((HarvesterObjectImplementation*) _impl)->changeActiveResourceID(oid); 
    6666} 
    6767 
     
    9393                break; 
    9494        case 7: 
    95                 setActiveResourceID(inv->getUnsignedLongParameter()); 
     95                changeActiveResourceID(inv->getUnsignedLongParameter()); 
    9696                break; 
    9797        case 8: 
     
    109109} 
    110110 
    111 void HarvesterObjectAdapter::setActiveResourceID(unsigned long long oid) { 
    112         return ((HarvesterObjectImplementation*) impl)->setActiveResourceID(oid); 
     111void HarvesterObjectAdapter::changeActiveResourceID(unsigned long long oid) { 
     112        return ((HarvesterObjectImplementation*) impl)->changeActiveResourceID(oid); 
    113113} 
    114114